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[iOS] Render Over Native UI doesn't show iOS native UI in the background
To reproduce: 1. Open attached project "TransparentBackgroundTest.zip" 2. Make sure that Render Over Native UI setting in Player Set... Read more
Cloth component sets Renderer bounds to NaN when constraints of all vert...
How to reproduce: 1. Create new or open an existing project 2. Add a Quad 3D Object to the Scene 3. Add Cloth component 4. Start edi... Read more
[Scene Tooling] Wrong selection tool used if swapping between 2D/3D view...
If you swap between 2D and 3D while using a component tool e.g. editing a collider, the next time you select a gameobject then the w... Read more
Model's pose has a slight bone movement after assigning it with SetHuman...
How to reproduce: 1. Open "poseTest" Scene in the attached "HumanPoseTest2.zip" Project 2. Enter Play Mode 3. Observe the 2 Models i... Read more
NavMeshSurface has visual artifacts/clipping when using Physics Collider...
How to reproduce: 1. Open attached project "BugRepro_4.zip" and scene "Dungeon" 2. In Hierarchy window, select "Floor" object 3. In... Read more
[Editor] Error is not highlighted in visual studio when opened from unit...
Steps To Reproduce: 1. Create a project 2. Import the attached script 3. Wait for the error to appear in the console 4. Double clic... Read more
[Asset Pipeline V2] AssetDatabase.FindAssets() with label filtering is ...
How to reproduce: 1. Open the attached 'project-1215544.zip' project 2. Make sure that the project is using Asset Pipeline Version 2... Read more
[XR][Android] Using deferred rendering path results into black screen wi...
How to reproduce: 1. Open attached project 2. Build to Android Result - Observe black screen or one eye rendered only. Notes: 1. S... Read more
In the Editor terrain is not rendered correctly when "Draw Instanced" on...
How to reproduce: 1. Open attached project "NewDepthProject 2.zip" and scene "Main" 2. In the Hierarchy window, select "Terrain" ob... Read more
Memory is not deallocated immediately after Texture2D object was deleted
Reproduction steps: 1. Open the attached case "case_1217907" 2. Click on the "Test" > "Texture Memory Test" in the menu bar 3. Open ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Greyed out Icon for Tool Context is misaligned in the Tools Overlay in the URP 3D Sample Template
- HDR colors are recorded in gamma compressed values instead of linear values when using the Animation window
- Scroll bar fails to resize when content is dynamically removed in Player or Play Mode
- Error "Shader error in 'Shader Graphs/ScrollingHologram_Graph" when switching HDR Debug Mode to Gamut View
- "Unable to add Renderer to the Scene after Culling.“ and “NullReferenceException: Object reference not set to an instance of an object“ errors spawned when changing the light shadow settings in the Player