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0
votes
Fixed

Override window displays "No Overrides" with "Apply and Revert" options ...

Scene Management

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Nov 11, 2019

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Version/s: 2018.4.1f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1, 2020.1.0a13

When a component is removed from instance and then the same component is removed from the prefab as well, the override window displa... Read more

0
votes
Fixed

Input Field's width doesn't change after entering specific combinations ...

uGUI

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Mar 10, 2021

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Version/s: 2018.4, 2019.4, 2019.4.21f1, 2020.3, 2021.1, 2021.2

How to reproduce it: 1. Open the user's attached project "UITestProject.zip" 2. Load the "SampleScene" Scene 3. Enter the Play Mode ... Read more

0
votes
By Design

Prefab's instance gets referenced instead of the original Prefab if the ...

Scene Management

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Aug 15, 2020

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Version/s: 2018.4, 2020.1.1f1, 2020.2

How to reproduce: 1. Open the user's attached "PrefabBug.zip" project 2. Open the "SampleScene" Scene 3. Create an empty GameObject ... Read more

1
votes
Fixed

[iOS] Device.generation returns "iPhoneUnknown" when running on iPhone 1...

iOS

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Dec 13, 2020

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Version/s: 2018.4, 2019.4, 2020.1, 2020.1.17f1, 2020.2, 2021.1

Reproduction steps: 1. Open attached project "Case_1299093" 2. Build and Deploy the project to a device 3. Observe the Xcode Console... Read more

0
votes
Fixed

Hidden Animator Layers/Parameter view opens back again after entering Pl...

Animation

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Feb 13, 2020

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Version/s: 2017.4, 2018.4, 2019.3, 2019.3.1f1, 2020.1

Reproduction steps: 1. Open attached project "Animator_Parameters" 2. Go to Window > Animation > Animator 3. In the top of the windo... Read more

0
votes
Not Reproducible

[2018.4][Android]Screen.currentResolution is incorrect when calling Scre...

Mobile

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May 13, 2020

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Version/s: 2018.4.8f1, 2018.4.22f1

Steps to reproduce: 1. Open user-supplied project 2. Build and run 3. Press "Portrait", "1080X1920", "LandscapeLeft" Expected: the ... Read more

0
votes
Duplicate

Adjusting Environment Lighting intensity doesn't work until GI is re-baked

Shadows/Lights

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May 21, 2020

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Version/s: 2018.4, 2019.3.12f1, 2020.2

Reproduction steps: 1. Open attached project ("GenerateLighting issue.zip") 2. Open the Lightning window 3. Change Environment Ligh... Read more

0
votes
Not Reproducible

Calling AsyncGPUReadback.Request crashes Editor when using OpenGLCore Gr...

OpenGL

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Nov 11, 2019

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Version/s: 2018.4, 2019.2, 2019.3, 2019.3.0b11, 2020.1

Steps to reproduce: 1. Download 1197789_repro.zip and open "Test" scene 2. Switch Graphics API to OpenGLCore 3. Enter play mode Res... Read more

0
votes
Fixed

Build creates "_BackUpThisFolder_ButDontShipItWithYourGame\il2cppOutput\...

IL2CPP

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Nov 12, 2019

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Version/s: 2017.4, 2018.4, 2019.2, 2019.2.11f1, 2019.3, 2020.1

Steps to reproduce: 1. Create a new project 2. Switch platform to UWP and build project 3. Navigate to "BuildLocation\GameName_BackU... Read more

0
votes
Fixed

The 'Play On Awake' checkbox gets unchecked when selecting multiple Part...

Visual Effects - Legacy

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Mar 14, 2021

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Version/s: 2018.4, 2019.4, 2020.2, 2020.3, 2020.3.0f1, 2021.1

How to reproduce: 1. Create a new project 2. Create a Particle System in the Hierarchy 3. Select the newly created Particle System 4... Read more

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