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Realtime Directional Light Shadow disappears irrevocably when Update Mod...
How to reproduce:1. Open the attached "case_1385583" project2. Open the "OutdoorsScene" Scene3. Enter the Play Mode4. Use WASD keys ... Read more
DLSS does not play nicely with physically based Depth of Field
1. What happened Physically based Dof breaks DLSS upscaling. 2. How can we reproduce it using the example you attached Point manifes... Read more
HDRP Skybox reflections are incorrect when Fog is used
How to reproduce:1. Open the user's attached project2. Open scene Assets/ReflectionFogBug/ReflectionFogBug3. In the Game view, obser... Read more
Opening Light Explorer's Volume tab in HDRP project shows a "NullReferen...
How to reproduce:1. Create a new project with an HDRP template2. Open Light Explorer (Window > Rendering > Light Explorer)3. S... Read more
Warning 'CommandBuffer: temporary render texture not found while execut...
Reproduction steps:1. Open the attached 'CommandBufferError' project2. Open the 'OutdoorsScene'3. Observe the Console Expected resul... Read more
[HDRP] Raytraced SSR is blurry when used with coat, resulting in loss of...
Check the images. The details from HDRI sky and geometry are lost when using raytracing SSR. The issue only occurs with coat materia... Read more
IES file's values underflow and cause bright highlights when those value...
How to reproduce:1. Open the attached project "HdrpIES.zip"2. Open "SampleScene" Scene3. Observe the circle in the Scene window Expe... Read more
Errors when adding two specific post-processing overrides
Repro steps:1. Open an HDRP project2. Create a new Global Volume or select an existing one in the scene3. Add a 'Lift, Gamma, Gain' ... Read more
[HDRP] Realtime lights do not pass through transparent materials
Steps to reproduce: 1. Download and open the repro project (EnterTheRoom-HDRP-Stripped.zip)2. Open scene EnterTheRoom-Scene01-Stripp... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved