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0
votes
Fixed

Transform.position returns (0.0, 0.0, 0.0) in Awake() and OnEnable() whe...

UI

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Jan 08, 2016

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Version/s: 5.3.1f1

To reproduce:1. Open attached project2. Open "scrollviewTest" scene3. Open Console window4. Play the scene Actual behavior: in the c... Read more

0
votes
Won't Fix

Lag Spike when selecting multiple GameObjects with LOD Group component

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Aug 31, 2023

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Version/s: 2021.3.29f1, 2022.3.8f1, 2023.1.10f1, 2023.2.0b6

Reproduction steps:1. Open the attached project “LODSpike”2. Open Scene “Assets/Scenes/SampleScene.unity”3. In the Hierarchy, expand... Read more

0
votes
Fixed

Timeline "Play" hotkey (spacebar) is not working anymore

Timeline

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Nov 08, 2018

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Version/s: 2018.3.0b10

using the spacebar hotkey in Timeline to activate play/stop of the play controls does nothing. repro:- open attached project or crea... Read more

0
votes
Fixed

Sprite turns invisible in URP 2D when Mask Source is set to “Supported R...

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Mar 28, 2023

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Version/s: 2023.1.0b9, 2023.2.0a7, 2023.3.0a3

Reproduction steps:1. Open the attached “Sprite Mask” project2. Open “Assets/Scenes/SampleScene.unity“ scene3. Select Square GameObj... Read more

0
votes
Won't Fix

[URP] Black Overlay Camera preview when switched to Render Type 'Overlay...

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May 25, 2022

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Version/s: 2022.2.0b1

Reproduction steps:1. Open the 'OverlayCamArtefactsRepo' project2. Open the 'SampleScene'3. Observe the 'Overlay FINE' Camera in the... Read more

0
votes
Fixed

[MeshRenderMode] Particles are scaled too much

Shuriken

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Dec 21, 2015

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Version/s: 5.3.1f1

Steps to reproduce: 1. Open attached project2. Open scene "Test"3. Select "Particle System" in hierarchy to simulate it4. Notice tha... Read more

0
votes
Fixed

[Mesh]Probuilder generated gameobject throws NullReferenceException

Graphics - General

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Dec 30, 2015

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Version/s: 5.4.0b1

To reproduce:1. Open attached project (repro758050.zip)2. Play Audio Visuakizer scene3. Notice UnityEngine.Mesh.set_triangles error ... Read more

0
votes
Fixed

[Android] Player crashes when changing VSync settings

Vulkan

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May 29, 2020

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Version/s: 2018.4, 2020.2, 2020.2.0a12

Steps:1. Build and Run the attached project on Android ("TargetFramerateTests.zip")2. In device: click "Next VSync" button Result: p... Read more

1
votes
By Design

Huge GFX.WaitForPresent loads when using ECS

Scripting

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Jun 18, 2018

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Version/s: 2018.1.5f1

Steps to reproduce:1. Open User-supplied project (the first one)2. Open and play Scene "SampleScene"3. Using WASD, fly closer to the... Read more

1
votes
Fixed

[HDRP] Entering playmode with disabled compositor breaks all its layers

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Aug 09, 2022

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Version/s: 2021.3.9f1, 2022.1.15f1, 2022.2.0b7, 2023.1.0a5

Versions affected: 2021.3.9f1, 2023.1.0a5 (and most probably any other version that has Compositor) Steps to reproduce: 1) Open atta... Read more

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