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Built project stutters intermittently when Vsync is enabled
How to reproduce:1. Extract and open the attached “IN-105370.zip“ project2. Build and run the project3. Observe the Built project Ex... Read more
Build fails with "Shader error in 'BK/StandardLayered" when using a cust...
How to reproduce:1. Open the “sahderError“ project2. Select FIle → Build and Run3. Observe the Console Expected result: The Build is... Read more
The JSON output of an empty array differs when instead of the "new Custo...
How to reproduce:1. Open the “SerializationTest“ project2. Open the “SampleScene“3. Enter the play mode4. Observe the Console window... Read more
New editor windows have wrong position when working with several monitors
Reproduction steps:1. Make sure to have 2+ monitors connected to your system2. Launch Unity and drag-n-drop its main window to a sec... Read more
[URP][Package samples] Scenes using FirstPersonController not working in...
Steps to reproduce: Create a new Universal 3D project. Open Window > Package Manager > Universal RP. Click "Samples" tab and c... Read more
Text in 2D section of preferences window is clipped
The text in the 2D section of the Preferences window reads: "Maximum Sprite Atlas Cache Size (": https://gyazo.com/773ed44e31da0e154... Read more
Cinemachine installs the outdated version by default in the Unity 6.3
How to reproduce:1. Create a new project with the Unity 6.32. Go to Window -> Package Management -> Package Manager3. Go to th... Read more
“ArgumentNullException: Value cannot be null.” errors are thrown when ho...
Reproduction steps:1. Open the attached “IN-94413” project2. In the Project window, double-click on "Assets/Materials/barrier_materi... Read more
In Profiler, most of the "CPU Usage" details are missing when the saved ...
How to reproduce:1. Open attached project "NavMeshTest.zip" and scene "NavMeshTest"2. Open Profiler window and enable "Record"3. Ent... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Physics 2D Manager documentation page is missing
- [URP] The number of Shader variants increases from 96 to 186624 when the Strip Unused Variants is set to 0
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned