Search Issue Tracker
Active
Under Consideration for 2022.3.X, 6000.0.X, 6000.2.X, 6000.3.X, 6000.4.X
Votes
3
Found in
2022.3.64f1
6000.0.54f1
6000.1.12f1
6000.2.0b10
6000.3.0a2
6000.4.0a1
Issue ID
UUM-112011
Regression
No
Built project stutters intermittently when Vsync is enabled
How to reproduce:
1. Extract and open the attached “IN-105370.zip“ project
2. Build and run the project
3. Observe the Built project
Expected result: The cubes move smoothly without stutter
Actual result: The cubes intermittently stutter with Vsync on
Reproducible with: 2022.3.64f1, 6000.0.54f1, 6000.1.12f1, 6000.2.0b10, 6000.3.0a2
Reproducible on: MacOS 15.5 Silicon
Not reproducible on: Windows 11
Notes:
- Stuttering doesn't happen when vsync is disabled, stuttering also occurs when setting Vsync to every second V blank
- Stuttering also occurs in the Editor Play Mode, with Profiler enabled
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes
- Editor crashes on D3D12GetInterface when repeatedly enabling and disabling 256 text components
- Flickering bright white dots in the Scene when the Android Platform is selected and DX11 Graphics API is used with Iris(R) Xe Graphics GPU
- Inconsistent capitalization and misaligned text in multiple query blocks in Search window
Add comment