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0
votes
Fixed

[Backport] Resources.Load triggers a continuation of a coroutine sending...

Asset - Database

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May 30, 2022

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Version/s: 2020.3.34f1

Steps to reproduce:1. Open the attached project ("1332433.zip")2. Open "SampleScene"3. Enter Play mode and notice that that you get ... Read more

0
votes
Fixed

GPU lightmapper isn't detecting the discrete Intel IRIS Xe MAX GPU with ...

Progressive Lightmapper

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May 30, 2022

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Version/s: 2020.3.34f1, 2021.3.15f1

Open a project using the GPU lightmapper on a machine with a discrete Intel® IRIS Xᵉ MAX GPU with 4GB dedicated memory. Observed res... Read more

0
votes
Fixed

[Backport] Physics Debug Visualisation is not displayed when prefab is o...

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May 30, 2022

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Version/s: 2020.3.34f1

Reproduction steps:1. Open the attached 'Collision Debugger Prefab Mode Bug' project2. Go to the 'Window -> Analysis -> Physic... Read more

0
votes
Fixed

[Backport] Crash on VirtualRedirectTransfer when loading AssetBundle whi...

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May 30, 2022

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Version/s: 2020.3.34f1

How to reproduce:1. Open the attached project "AssetBundleCrash"2. Open the Scene in Assets/Scenes/SampleScene.unity3. Enter Play Mo... Read more

0
votes
Fixed

[Backport][2020.3] Data size for different pixel format textures error i...

Metal

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May 30, 2022

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Version/s: 2020.3.21f1

How to reproduce:1. Open the user's "CopyTextureBug1088882" attached project2. Enter the Play Mode3. Observe the Console log Expecte... Read more

0
votes
Fixed

[UWP] Universal Windows Platform build crashes when using Application.Op...

Universal Windows Platform

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May 30, 2022

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Version/s: 2020.3.21f1, 2021.1.27f1, 2021.2.0f1, 2022.1.0a13, 2022.2.0a16

Reproduction steps:1. Open project "UniversalWindowsPlatform_OpenURL_Crash.zip?"2. Open Scene "SampleScene"3. Open Build Settings in... Read more

0
votes
Fixed

[Backport] [AssetImporter] Updating existing AnimationClip import settin...

Asset Importers

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May 30, 2022

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Version/s: 2020.3.34f1

How to reproduce:1. Open the attached project ("case-1157349-AssetImporter.zip")2. Open Window -> Animation Events Test3. Set the... Read more

0
votes
Fixed

[Backport] Component.GetComponentInParent doesn't have an overload for g...

Scripting

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May 30, 2022

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Version/s: 2022.2.0a13

How to reproduce:1. Open the attached '1331778.zip' project2. Observe the Console Expected result: No visible errors presentActual r... Read more

0
votes
Fixed

[Backport] Fwidth behavior is inconsistent between DX11/DX12 and OpenGL/...

Shader System

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May 30, 2022

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Version/s: 2020.3.34f1

How to reproduce:1. Open the user attached project2. Open the SampleScene3. Observe the Sphere in the Game view. Notice that the app... Read more

0
votes
Fixed

[Backport] Editor crashes when compiling scripts if UNITY_DIAG_ENABLE_DO...

Scripting

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May 30, 2022

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Version/s: 2021.3.29f1

How to reproduce:0. If not set already, set the UNITY_DIAG_ENABLE_DOMAIN_RELOAD_TIMINGS system environment variable to value 1 and r... Read more

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