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Breaking merge conflicts when creating a nested prefab while the parent ...
How to reproduce: 1. Create a new Unity project on the master, create prefab A. Create a few children on this prefab. 2. Checkout to... Read more
GameObject.isActive Property is sometimes ignored when using it with Ani...
How to reproduce: 1. Open the attached project 2. Open the Scene labeled "SampleScene" 3. Enter the Play Mode 4. Inspect the Animati... Read more
[IL2CPP] Player crashes when IPInterfaceProperties.GetIPv4Properties() i...
How to reproduce: 1. Open the user-supplied project 2. Make sure the scripting backend is set to IL2CPP and the API compatibility le... Read more
float4x3/4x2 matrices are lost in the Shader uniforms
How to reproduce: 1. Open the attached "1328776_Repro" project 2. In the Project window select the "TestShader" Asset 3. In the Insp... Read more
[Android][Vulkan] Using CustomRenderTexture Result in Black Screen nothi...
Steps to reproduce: 1. Open user's attached project "New Unity Project.zip" 2. Build it to Android 3. Notice the black screen Expec... Read more
[IMGUI] Texts are clipped when "TestRunner.Callbacks" script is selected...
On selecting "UnityEngine.TestTool.TestRunner.Callbacks" from Script Component in the Inspector, Texts are clipped, refer attached s... Read more
Built player crashes in Baselib_Memory_Free when #if UNITY_EDITOR define...
How to reproduce: 1. Open user-submitted project (CrashAtStart_Serialization.zip) 2. Build and run the project Expected result: the... Read more
[URP][WebGL] "Memory access out of bounds" exceptions are thrown when ca...
How to reproduce: 1. Open the attached project ("case_1204734-UnityProject.zip") 2. Make a WebGL build 3. Modify the "Index.html" fi... Read more
Time.time returns 0 in OnDisable method when exiting Play Mode in Editor
Reproduction steps: 1. Download and open the attached project 'Time Bug.zip' 2. Open scene 'SampleScene' 3. Enter Play Mode 4. Exit ... Read more
Project Settings: VFX tab help button is pointing to the wrong page
How to reproduce: 1. Create a new project 2. Open Project Settings window (Edit->Project Settings...) 3. Open VFX tab 4. In the VFX ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on RaiseException when terrain detail instancing is excessive
- Prefab variant reference is lost when assigned by click-and-drag in Prefab Editor mode
- Opening any dropdown in Shader Graph stops the Nodes preview but it still plays in the background
- GPU utilization increases when a GameObject is selected
- Motion Blur has sharp edges when object is moving in the foreground of another object