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Hang or broken viewport after hiding on-demand-rendering Unity window in...
Steps to reproduce:1. Open the attached “HiddenWindowErrors.zip” project2. Build the project3. In File Explorer, open “ReproWindowsH... Read more
Crash on mono_traverse_object_internal when building with a large amount...
How to reproduce:1. Open the attached “IN-94731_SceneBuildTesting“ project2. Open the Build Profiles window (File > Build Profile... Read more
Crash on MemoryProfiler::GetAllocationRoot when switching scenes after P...
Reproduction steps:1. Open the attached "ReproProject_98541" project2. Open scene "Scenes/PelletGrabber"3. Enter Play mode, let it r... Read more
Unable to read data exported previously by Profiler
Reproduction steps:1. Open any existing project2. Open the Profiler window (Window > Analysis > Profiler)3. Press the “Load“ b... Read more
NavMeshQuery.BeginFindPath returns success status when searching short p...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Enter the Play mod... Read more
Flickering occurs when both Emission and Volumetric Clouds are used simu...
How to reproduce:1. Open the “Project-S“ project2. Open the “SampleScene”3. Open the Scene view4. Observe the “Halo“ GameObject Expe... Read more
'Use PanelInputConfiguration component instead.' warning is thrown when ...
How to reproduce:1. Create a URP sample project2. Observe the Console Expected results: No warnings are thrownActual results: "Use P... Read more
Render Graph Viewer "Pass List" has no padding
How to reproduce:1. Create a URP sample project2. Focus on the Game view3. Go to Window -> Analysis -> Rendering Graph Viewer4... Read more
Crash on __pthread_kill when passing a big struct as a parameter to a me...
Steps to reproduce:1. Open the “IN-99086_repro_project.zip” project2. Go to “Sam/Test crash” through the Main Menu3. Observe the cra... Read more
Input Events are dropped when using a high polling rate mouse and fast k...
Reproduction steps:1. Open the Ubuntu settings2. Open Accessibility/Typing settings3. Set "Repeat Keys Speed" value to maximum (or j... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved