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[HDRP] Directional Light Surface Texture is flipped horizontally
How to reproduce:1. Open attached project "U - BUGREPORT.zip"2. In the Scene window observe the Directional Light Texture Expected r... Read more
[HDRP] When entering the "Physically Based Sky" GameObject area the FPS ...
How to reproduce:1. Open attached project "U - BUGREPORT.zip"2. In the Game window open the Stats window3. Enter the Play Mode and l... Read more
[HDRP] Project becomes unusable after trying to switch Graphics API to O...
Reproduction steps:1. Create a new HDRP Template project2. Go Edit -> Project Settings -> Player3. Disable Auto Graphics API f... Read more
Height Transition property is not displayed in Shader Inspector when Use...
How to reproduce:1. Open the attached project (HDRPHeightTest.zip)2. In the Project window, select the Material "TestMaterial"3. In ... Read more
[HDRP] Switching to quality level with disabled APV while Display Probes...
Version tested: 2022.1.0b1 + Master Steps to reproduce:0) Create new HDRP template1) Have two quality levels, one with enabled APV a... Read more
[HDRP] Creating new Shadergraph causes "Render Graph Execution error at ...
Steps to reproduce:1. Create a new template project2. Create blank Shadergraph3. Observe the errors in console Render Graph Executio... Read more
[HDRP] Light Anchor Gizmos aren't visible when selecting the GameObject ...
Reproduction steps:1. Open the attached "1383942.zip" project2. Open the "New Scene" Scene3. Select the "Cube" GameObject4. In the S... Read more
HDRP Directional Light does not revert back Transmission Mode to "Thin" ...
How to reproduce:1. Open the attached project "Shadow"2. Open "Scene" Scene3. Enter the Play Mode4. Switch from "Thick" to "Thin" Ex... Read more
[HDRP][Metal] Volumetric fog is clipped by shadow distance
Steps to reproduce:- Open "OutdoorsScene" in the attached project- Look at the rendering- Change the shadow max distance in the "Sky... Read more
[HDRP] Visual pop when Physically Based camera settings are enabled
The requested change is to simply change the default value of Gate fit from Horizontal to Vertical The problem:When you set your cam... Read more
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