Search Issue Tracker

0
votes
Won't Fix

Putting build into the background, then switching orientation causes the...

iOS

-

Jun 20, 2016

-

Version/s: 5.4.0b22

How to reproduce: 1. Open attached project2. Build to iOS and run3. Once the splash screen appears, immediately doubleclick the Home... Read more

0
votes
By Design

[VFX/URP] Z Test failure / flickering

-

Dec 21, 2022

-

Version/s: 2021.3.16f1, 2022.2.1f1, 2023.1.0a25, 2023.2.0a1

How to reproduce: Import the attached VFX to URP project Drag it to the scene view Observe that particles flicker Notes: Not reprodu... Read more

0
votes
By Design

[Profiler] You can only disable display of CPU Usage components

Profiling

-

Jan 04, 2016

-

Version/s: 5.3.1p1

You can not disable other then CPU profiler graphs (by using little squares near profiling object (Rendering/Script/etc...)) Steps t... Read more

0
votes
Fixed

ParticleSystem with Subemitter produces IsFinite errors to console

Shuriken

-

Jan 05, 2016

-

Version/s: 5.4.0b2

1. What happenedParticleSystem with Subemitter produces IsFinite errors to console. 2. How we can reproduce it using the example you... Read more

0
votes
Fixed

[Shuriken] ParticleSystem Trigger Exit Callback is not clearing flags on...

Visual Effects - Legacy

-

Aug 13, 2020

-

Version/s: 2018.4, 2020.1.2f1, 2020.2

How to reproduce:1. Open tester-attached project (ParticleExitCallback.zip)2. Open the SampleScene3. Enter Play Mode and watch the w... Read more

1
votes
Won't Fix

[Metal][macOS] Performance decrease with Metal Graphics API compared to ...

MacOS

-

Jun 18, 2018

-

Version/s: 2018.1.1f1

To reproduce:1. Open attached project;2. Set Graphics API for Mac to OpenGL Core;3. Build and run the Courtyard scene;4. Wait for th... Read more

0
votes
Fixed

[VFX Graph] Missing VertexColor initialization with Output Quad.

-

Aug 26, 2022

-

Version/s: 2021.3.12f1, 2022.2.0b8, 2023.1.0a9

import the attached package Open the scene "VColors_Quad_Issue". Look at the VFXG in the scene (VFX_VerteColor_Issues). Notice that ... Read more

1
votes
Duplicate

[GoogleVR] Application crashes when disabling, then re-enabling VR mode

VR

-

Mar 16, 2017

-

Version/s: 5.6.0f1

[GoogleVR] Application crashes when disabling, then re-enabling VR mode 1. What happenedDaydream and Cardboard applications crash af... Read more

0
votes
Fixed

[Android] White screen after returning from Oculus Profile menu back to ...

VR

-

Mar 09, 2017

-

Version/s: 5.6.0b11

Reproduction steps:1) Open "888934_OculusHomeIssue.zip" project2) Build and run on Android device3) Attach device to the GearVR rig4... Read more

0
votes
Fixed

UnitySynchronizationContext.ExecuteTasks() causes per frame GC Alloc

Scripting

-

Jan 03, 2019

-

Version/s: 2018.3.3f1, 2019.1.0a11, 2019.1.0a12, 2019.2.0a1

Steps to reproduce:1. Download 1114295_repro.zip and open "Scene" scene2. Open Profiler window3. Enter play mode4. Search for UnityS... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.