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0
votes
By Design

Physics.Processing and Director.ProcessFrame causing degraded performance

Physics

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Jun 19, 2017

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Version/s: 5.6.1p2

How to reproduce: 1. Open attached project2. Open scene test.unity3. Open the Profiler window4. Play the scene- Note how the frame t... Read more

1
votes
Fixed

Particle System Lights Module does not generate lights if particle posit...

Shuriken

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Nov 30, 2016

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Version/s: 5.5.0f2

Steps to reproduce:1. Open User's attached project2. Press Play Expected behavior: both Particle Systems generate LightsActual resul... Read more

0
votes
Duplicate

[WSA] Unity fails to create a shader resource when Linear space mode

Windows Store Apps

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Apr 11, 2017

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Version/s: 2017.1.0b1

Steps to reproduce:1. Open the attached project2. Switch platform to Windows Store3. Add _Complete-Game4. Build for WSA Universal 10... Read more

0
votes
By Design

[Profiler] You can only disable display of CPU Usage components

Profiling

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Jan 04, 2016

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Version/s: 5.3.1p1

You can not disable other then CPU profiler graphs (by using little squares near profiling object (Rendering/Script/etc...)) Steps t... Read more

0
votes
Won't Fix

Code runs slower when using a cached exception instance compared to crea...

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Jul 07, 2025

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Version/s: 2022.3.64f1, 6000.0.52f1, 6000.1.10f1, 6000.2.0b8, 6000.3.0a1

How to reproduce:1. Open the “IN-102980“ project2. Open Window > General > Test Runner3. In Test Runner select “Player” and cl... Read more

0
votes
Fixed

Unsupported texture formats are shown when trying to export a texture to...

Package: Terrain Tools

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Jan 20, 2025

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Version/s: 4.0.5, 5.0.5, 5.1.2

Steps to reproduce:1. Open the attached “TerrainTools.zip” project2. Open “Assets/Settings/Noise/Fire Noise Settings.asset” in the I... Read more

0
votes
Fixed

Worker threads for Enlighten are set up when launching a Server Build

Deployment Management

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Feb 27, 2019

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Version/s: 2018.3.0a7, 2018.3.6f1, 2019.1.0a1, 2019.2.0a1

How to reproduce:1. Create a new Unity project2. Open Build Settings3. Check the 'Server Build' option4. Build and Run the project E... Read more

0
votes
By Design

HDRP uses real world light values - switching between URP to HDRP result...

Package: Scriptable Render Pipeline HD

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Aug 05, 2020

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Version/s:

The default skybox exposure level for HDRP is 12, meaning that when you switch from URP to HDRP, you end up with a skybox that pushe... Read more

1
votes
Fixed

Lit Shader and derived ShaderGraphs do not receive lighting when using H...

Package: DOTS Hybrid Renderer

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Nov 11, 2020

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Version/s: 0.10.0-preview.21

How to reproduce:1. Open attached "Animation-Texture-Baker-master.zip" project and MainScene scene2. Enter the Play mode3. Observe t... Read more

0
votes
Fixed

CinemachineStateDrivenCameraEditor Selection Nullreference Error with An...

Package: Cinemachine Classic

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Jul 11, 2023

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Version/s: 3.0.0-pre.7

Reproduction Steps: Open the attached project Open Scene SampleScene Dock the Project panel next to the Inspector (only one should b... Read more

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