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0
votes
Fixed

Crash during LightProbeManager async Tetrahedralization

Shadows/Lights

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Jun 01, 2022

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Version/s: 2020.3.35f1, 2021.3.3f1, 2022.1.4f1

Steps to reproduce: Clone and open Adventure - Sample Game project Open Persistent scene Enter Play mode Click on the doorway to the... Read more

0
votes
Fixed

Light-related editor-only APIs are not clearly marked as such, confusing...

Shadows/Lights

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Jun 01, 2022

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Version/s: 2021.2.19f1, 2021.3.5f1, 2022.2.0a17, 2023.1.0a1, 2023.2.0a1, 2023.3.0a3

Reproduction steps:1. Open the attached project "ZSerializer.zip"2. In File > Build Settings make sure that "ZSerializer/Samples/... Read more

0
votes
Fixed

Standard Material's Lightmap Flag value is changed when switching Inspec...

Shadows/Lights

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Jun 01, 2022

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Version/s: 2020.3.35f1, 2021.3.5f1, 2022.1.5f1, 2022.2.0a17, 2023.1.0a1

How to reproduce:1. Open the attached "1305595_Repro" project2. In the Project window select the "New Material" Asset3. In the Inspe... Read more

1
votes
Fixed

[UIR] UIToolkit accumulating total extra vertices and draw calls when ob...

UI Toolkit Framework

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Jun 01, 2022

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Version/s: 2020.3.37f1, 2021.3.3f1, 2022.1.4f1, 2022.2.0a16, 2023.1.0a1

Reproduction steps:1. Open the attached user's project "UIToolkit.zip"2. Enter Play Mode3. Enable the Stats window in Game View and ... Read more

0
votes
Fixed

Package name is not displayed in its description

Packman

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Jun 01, 2022

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Version/s: 2023.1.0a1

Steps to reproduce:1. Open the attached project2. In the Toolbar select "Window > Package Manager"3. Select any Package in the li... Read more

21
votes
Fixed

Canvas Components are ignored when using Camera.RenderToCubemap

Graphics Device Features

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Jun 01, 2022

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Version/s: 2022.2.0b3, 6000.0.0b13

Reproduction steps:1. Open the attached project "Case_1405619.zip" and load Scene "Main"2. Enter Play Mode3. In the project window s... Read more

4
votes
Fixed

GameObjects from 31st layer are not rendered when Camera.cullingMask is ...

RP Foundation

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Jun 01, 2022

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Version/s: 2020.3.35f1, 2022.2.7f1, 2023.1.0a1, 2023.2.0a1

Reproduction steps:1. Open the attached 'AddressablesSceneProcessingTest' project2. Open the 'SampleScene'3. Observe the Game view E... Read more

0
votes
Fixed

[iOS] "Signing Team ID" and "Automatically Sign" Player Settings are ign...

iOS

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Jun 01, 2022

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Version/s: 2022.1.0b4, 2022.2.0a5, 2022.2.0a10, 2023.1.0a1

Reproduction steps:1. Open a new Unity project on an M1 machine2. Open Build Settings and switch Platform to iOS3. Open Project Sett... Read more

0
votes
Fixed

Use-after-free crash bug in IL2CPP

IL2CPP

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Jun 01, 2022

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Version/s: 2022.1.3f1, 2023.1.0a1

If il2cpp is shutdown/restarted multiple times (such as when running LoadUnload tests) there is a use-after-free case shown here:{co... Read more

0
votes
Fixed

Prefab opened in Context can have its root duplicated creating uninterac...

Scene Management

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Jun 01, 2022

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Version/s: 2019.4.39f1, 2020.3.35f1, 2021.3.4f1, 2022.1.3f1, 2022.2.0a15, 2023.1.0a3

How to reproduce:1. Create a new project2. Go to the menu bar: GameObject > UI > Legacy > Button3. Drag the "Button (Legacy... Read more

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