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[macOS] Beep alert sound is heard when typing in Input Field
How to reproduce: 1. Create a new project using the default 3D template 2. In the Scene, create an Input Field 3. Enter the Play Mod... Read more
Select Assets are not focused on when pressing Show In Package Manager i...
How to reproduce: 1. Add White Rabbit (free) by Niwashi Games to your account through the Asset Store 2. Open the user attached "Bet... Read more
[XR][URP][Quest] MSAA doesn't get applied when using Opaque Textures
Repro steps: 1. Open user attached project "URP.MSAA.opaque_texture" 2. Build and Run on Quest 1 or 2 3. Observe the game in the hea... Read more
Destroying PolygonCollider2D takes very long time
Reproduction steps: 1. Open attached project "PolygonColliderSlowDestroy.zip" and scene "SampleScene" 2. Enter Play Mode 3. Observe ... Read more
Uncommenting "config.matchWebGLToCanvasSize = false;" in index.html make...
How to reproduce: 1. Open the attached project (1325989.zip) 2. Open the Main scene and build for WebGL 3. When the build is finishe... Read more
[TVOS] EXC_BAD_ACCESS tvOS simulator build crash
Reproduction steps: 1. Download and open the attached "speedGolf6.zip" project 2. Build the project for tvOS 3. Launch the applicati... Read more
The Timeline does not set back the state of GameObjects after saving a S...
How to reproduce: 1. Open the attached project "seq-save-scene-reset-timeline.zip" 2. Open the TestScene (Assets>TestScene) 3. Open ... Read more
[URP] URP template Readme.asset has duplicate text
How to reproduce: 1. Create a new project using a URP template 2. Select Asstes/Readme.asset 3. Observe the Inspector window Expect... Read more
[WebGL] [URP] Development build crashes with a RuntimeError when executi...
Reproduction steps: 1. Open the user's attached "New Unity Project.zip" project 2. Open the Build settings 3. Choose the WebGL platf... Read more
Crash/freeze when creating a scene from a custom scene template
Reproduction steps: 1. Open the user's attached project 2. File -> New Scene -> Select "L2Template" 3. Create -> Save Expected resu... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- IL2CPP metadata allocates more memory when testing with 2022.3 compared to 2021.3
- Lighting Window open reference button links to documentation for wrong Editor Version
- Basic UI Toolkit panels do not render when using URP+RenderGraph+D3D12
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened