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Tutorial Window Highlighter Renders Behind Inspector Header After Docking
Steps to reproduce: Create a project with MR Multiplayer Table Template Follow the Network Setup tutorial provided Observe when the ... Read more
Excessive White Space in Network Visualization Settings Popup
How to reproduce: Create a new "MR Multiplayer Template" project In the Scene View, navigate to the Network Visualization overlay Cl... Read more
Shader error is thrown when using a Compute Shader with a second kernel
How to reproduce:1. Open any project2. Import the attached “Compile DepthPyramidComputeShader.compute“ compute shader3. Observe the ... Read more
[Android] BatchRendererGroup not rendering on some Android GPUs
How to reproduce:1. Open the “ReproProject.zip“ project2. Open the “SampleScene”3. Build and Run for Android Expected result: All 4 ... Read more
[Android] High GPU usage is reported when the device is rotated into lan...
How to reproduce:1. Open the “ReproProjectGPUBound.zip“ project2. Open the “SampleScene“3. Enable Development Build and Autoconnect ... Read more
Virtual Keyboard Does Not Support Long-Press Input with Mouse
Steps to reproduce: Create a project with MR Multiplayer Table Template Enter Play Mode In the Start Menu, click Continue and then S... Read more
Objects are not culled when "ScriptableCullingParameters.cullingMatrix" ...
Reproduction steps:1. Open the attached “IN-97629” project2. Open the “Scenes/SampleScene” Scene3. Enter the Play Mode4. Observe the... Read more
[UIToolkit][DX3D12] Enabling a panel by changing style.display from None...
Steps to reproduce:1. Open the attached project "UIToolkitBlipReproduction.zip"2. Have 2 connected physical/virtual displays3. Build... Read more
Keywords on Materials and their variants aren't updated until they are r...
How to reproduce:1. Open the “Material Keyword Reproduction.zip” project2. Open the “SampleScene” scene3. Close all open Scene views... Read more
HDRP Graphics "High Quality Line Rendering" is missing a documentation link
How to reproduce:1. Create a new HDRP Unity project2. Go to Edit -> Project Settings -> Graphics -> Rendering -> High Qu... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved