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Tutorial Window Highlighter Renders Behind Inspector Header After Docking

Package: MR Multiplayer Tabletop Template

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Apr 01, 2025

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Version/s: 1.0.1

Steps to reproduce: Create a project with MR Multiplayer Table Template Follow the Network Setup tutorial provided Observe when the ... Read more

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Excessive White Space in Network Visualization Settings Popup

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Apr 01, 2025

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Version/s: 6000.1.0b13

How to reproduce: Create a new "MR Multiplayer Template" project In the Scene View, navigate to the Network Visualization overlay Cl... Read more

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Shader error is thrown when using a Compute Shader with a second kernel

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Apr 02, 2025

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Version/s: 2021.3.50f1, 2022.3.60f1, 6000.0.45f1, 6000.1.0b13, 6000.2.0a8, 6000.3.0a1, 6000.4.0a1, 6000.5.0a1

How to reproduce:1. Open any project2. Import the attached “Compile DepthPyramidComputeShader.compute“ compute shader3. Observe the ... Read more

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[Android] BatchRendererGroup not rendering on some Android GPUs

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Apr 02, 2025

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Version/s: 6000.0.49f1, 6000.1.4f1, 6000.2.0b3, 6000.3.0a1, 6000.4.0a1, 6000.5.0a1

How to reproduce:1. Open the “ReproProject.zip“ project2. Open the “SampleScene”3. Build and Run for Android Expected result: All 4 ... Read more

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[Android] High GPU usage is reported when the device is rotated into lan...

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Apr 02, 2025

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Version/s: 6000.0.45f1, 6000.1.0a8, 6000.1.0b13

How to reproduce:1. Open the “ReproProjectGPUBound.zip“ project2. Open the “SampleScene“3. Enable Development Build and Autoconnect ... Read more

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Virtual Keyboard Does Not Support Long-Press Input with Mouse

Package: MR Multiplayer Tabletop Template

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Apr 02, 2025

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Version/s: 1.0.1

Steps to reproduce: Create a project with MR Multiplayer Table Template Enter Play Mode In the Start Menu, click Continue and then S... Read more

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Objects are not culled when "ScriptableCullingParameters.cullingMatrix" ...

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Apr 03, 2025

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Version/s: 2021.3.50f1, 2022.3.61f1, 6000.0.45f1, 6000.1.0b14, 6000.2.0a8, 6000.3.0a1, 6000.4.0a1, 6000.5.0a1

Reproduction steps:1. Open the attached “IN-97629” project2. Open the “Scenes/SampleScene” Scene3. Enter the Play Mode4. Observe the... Read more

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[UIToolkit][DX3D12] Enabling a panel by changing style.display from None...

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Apr 03, 2025

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Version/s: 2021.3.50f1, 2022.3.61f1, 6000.0.44f1, 6000.1.0b12, 6000.2.0a8, 6000.3.0a1, 6000.4.0a1, 6000.5.0a1

Steps to reproduce:1. Open the attached project "UIToolkitBlipReproduction.zip"2. Have 2 connected physical/virtual displays3. Build... Read more

2
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Keywords on Materials and their variants aren't updated until they are r...

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Apr 03, 2025

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Version/s: 2022.3.61f1, 6000.0.45f1, 6000.1.0b13, 6000.2.0a8, 6000.2.0a9, 6000.3.0a1, 6000.4.0a1, 6000.5.0a1

How to reproduce:1. Open the “Material Keyword Reproduction.zip” project2. Open the “SampleScene” scene3. Close all open Scene views... Read more

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HDRP Graphics "High Quality Line Rendering" is missing a documentation link

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Apr 03, 2025

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Version/s: 6000.0.45f1, 6000.1.0b13, 6000.2.0a8, 6000.3.0a1, 6000.4.0a1

How to reproduce:1. Create a new HDRP Unity project2. Go to Edit -> Project Settings -> Graphics -> Rendering -> High Qu... Read more

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