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votes
Active

HDRP Decal Projector uses “Default” layer as main layer in “Rendering La...

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Oct 22, 2025

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Version/s: 6000.0.60f1, 6000.2.9f1, 6000.3.0b7, 6000.4.0a3, 6000.5.0a1

Steps to reproduce:1. Create new Unity project using HDRP 3D Template2. In Hierarchy create Decal Projector GO3. Select Decal Projec... Read more

0
votes
Postponed

[HLAPI] Declaring Command function without prefix throws compile time er...

Networking

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Jul 29, 2016

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Version/s: 5.4.0f1

Steps to reproduce:1. open attached project2. notice there are compile time errors3. clear console4. try to play scene -> can't b... Read more

0
votes
By Design

Some letters are rendered differently when text is 1 or 2 pixels offset ...

UI

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Apr 02, 2016

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Version/s: 5.3.4p1

How to reproduce:1. Open that attached project2. Open Test scene3. Make sure that the Game View is using TextGlitch (669x509) as a s... Read more

2
votes
Fixed

Error "importer.GetNPOTScale() == TextureImporter::kNPOTKeep" on importi...

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Feb 24, 2016

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Version/s: 5.4.0b7

What happenedError "importer.GetNPOTScale() == TextureImporter::kNPOTKeep" appears on importing this image file (Star_particle.tga)-... Read more

0
votes
Duplicate

[ImageEffects] Quality Settings AA causes SMAA temporal to flip the came...

Image Effects

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Dec 17, 2015

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Version/s: 5.4.0a6

(5.4) In forward rendering path, If Anti-aliasing is enabled in Project Settings > Quality Settings, any SMAA temporal type cause... Read more

0
votes
Fixed

[Android][GLES3] Using framebufferfetch and sampling a texture at the sa...

Mobile

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Aug 20, 2020

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Version/s: 2019.1.0b10, 2019.3.15f1, 2019.4, 2020.1, 2020.2

Repro steps:1. Open attached project2. Build and Run on Android3. Check for errors in the logcat Actual: GLSL link error: Error: uni... Read more

0
votes
Duplicate

Real-time light probes SH coefficients turn black in play mode when usin...

Progressive Lightmapper

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Dec 31, 2018

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.0f2, 2019.1.0a1, 2019.2.0a1

To reproduce:1. Open up the attached project ("case_1113676-LightMapTest.zip")2. Open up scene "Repro"3. Go to the Lighting tab -&gt... Read more

1
votes
Won't Fix

[HDRP] Entering Play mode in a new scene produces error with StaticLight...

Package: Scriptable Render Pipeline HD

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Aug 05, 2019

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Version/s: 7.0.1

Reproduction steps: 1) Open a new HDRP project or HDRP template2) Open a new scene3) Enter Play mode Error:Some objects were not cle... Read more

0
votes
Fixed

[URP] Material's name does not match Universal Render Pipeline/Particles...

Package: Scriptable Render Pipeline Universal

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Jan 22, 2020

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Version/s: 4.1.0-preview

How to reproduce;1. Create a new URP project2. Create Particle System3. Select 'Particle System' GameObejct in the Hierarchy4. Obser... Read more

1
votes
Won't Fix

[VR] Google VR SDK for Unity asks to enable VR Support but proceeds to b...

VR

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May 27, 2017

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Version/s: 5.6.1p1

Using unitypackage from https://developers.google.com/vr/unity/download Steps to reproduce:1. Create a new project, change platform ... Read more

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