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Navmesh Agent radius, height, step height can be set to negative values
How to reproduce: 1. Open a new project2. Open the Navigation Window3. Select the Agents tab- Every non-slider setting in that tab c... Read more
[URP] CommandBuffer warnings thrown while debugging Depth Overlays with ...
How to reproduce:1. Create new URP project2. Open Rendering Debugger from Window>Analysis3. In side panel select Rendering4. Set ... Read more
Player crashes without stack frames in Metal Submission Thread on macOS ...
Reproduction steps:1. Open the attached "PROJECTFILE" project2. In the Menu bar select File > Build And Run3. In the additional B... Read more
When creating a DynamicMethod, an error occurs then opening 'About Unity...
How to reproduce:1. Download attached project file2. Select Window -> EditorWindowEx3. Select Help -> About Unity Expected res... Read more
Trees do not render in 'Unity Terrain - URP Demo Scene'
Steps to reproduce: Open a Unity URP Project Download and import the Unity Terrain - URP Demo Scene into your project Open the 'Terr... Read more
The characters of the bottom option in the Scene View Debug Draw Mode dr...
Steps to reproduce: 1. Open any project 2. In Scene View controls click the arrow to the right of the Debug icon 3. Observe the last... Read more
[Editor] Mouse position resetting on third monitor
When moving my mouse on my third monitor with Unity Open it often jolts back a few inches, causing tasks such as rotating the camera... Read more
Cancellation of Return Licenses option does not work correctly
To repro:1. Open Unity and sign in.2. Help -> Manage license.3. In License management window press Return License and Cancel.Actu... Read more
[Android][IL2CPP] ExecutionEngineException error message appears in Andr...
Reproduction steps:1. Open the attached Unity project "ErrorBug.zip"2. Open the "testbed.unity" Scene3. In the Editor open the Andro... Read more
Unity crash when changing prefab script from MonoBehaviour to Scriptable...
"the file 'none' is corrupted. Remove it and launch unity again [position out of bounds!] UnityEngine.GUIUtility:ProcessEvent(Int32,... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject