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0
votes
Fixed

[Sprite Atlas V2] Sprite Packer does not re-pack folder when texture typ...

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Apr 26, 2023

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Version/s: 2021.3.24f1, 2022.2.17f1, 2023.1.0b13, 2023.2.0a13

Steps to reproduce:1. Open the attached user's project "AtlasRepro.zip"2. Ensure Sprite Packer is set to "Sprite Atlas V2" in Projec... Read more

0
votes
Duplicate

[VR] Offscreen rendering produces disrupted image

VR

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Jul 25, 2016

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Version/s: 5.4.0f2

Steps to reproduce:1. Download and open attached project "OffscreenRenderIssue.zip"2. Open scene "test"3. Turn VR Mode on in player ... Read more

1
votes
Fixed

Animated GameObject changes position after Chase state is triggered when...

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Feb 08, 2023

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Version/s: 2022.2.6f1, 2023.1.0b3, 2023.2.0a1

Reproduction steps:1. Open the attached “TestAnimation.zip“ project2. Open “SampleScene” scene3. Enter Play mode4. Press and hold Sp... Read more

0
votes
Fixed

Unity editor crashes on SkinnedMeshRenderer::GetActiveBlendShapeCount wh...

Graphics - General

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Jul 12, 2019

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Version/s: 2019.1.9f1, 2019.2, 2019.3, 2020.1

How to reproduce:1. Open project from OC link below2. Open scene "v2r_54520_CaptureGold.unity" (located \Assets\Scenes\v2r_54520\)3.... Read more

1
votes
By Design

Type.GetProperties() is not returning all properties in WebGL

IL2CPP

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Dec 14, 2015

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Version/s: 5.3.0f4

1. Open attached project ("754006")2. Open "test" scene3. Play the scene4. Notice length of properties list printed out in the scene... Read more

0
votes
Fixed

EditorUserBuildSettings.il2CppCodeGeneration has typo making it EditorUs...

Scripting

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Nov 22, 2021

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Version/s: 2022.1.0a15

EditorUserBuildSettings.il2CppCodeGeneration has typo making it EditorUserBuildSettings.il2CppCodeGeneratione Read more

0
votes
By Design

[Improved prefabs] User isn't notified when a reference from scene canno...

Scene Management

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Dec 14, 2018

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Version/s: 2018.3.0a6, 2019.1.0a12

User isn't notified when a reference from scene cannot be applied to prefab from the override window or right-clicking to the compon... Read more

3
votes
Not Reproducible

Missing IAP namespace when building with BuildPipeline

IAP

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Aug 29, 2017

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Version/s:

When building with a build script executing the BuildPipeline.BuildPlayer method, there are errors for missing IAP namespaces. Norma... Read more

0
votes
Fixed

Player/Editor crash on Transform::SetParent when playing scene

Editor - Other

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Dec 19, 2016

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Version/s: 5.5.0p2

Steps to reproduce:1. Open attached project2. Open "level" scene3. Enter play modeResult: editor crashes on Transform::SetParent (se... Read more

5
votes
By Design

[Regression] Render Texture is not rendered when using GL.IssuePluginEve...

DirectX12

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Oct 10, 2017

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Version/s: 2017.1.2f1

1. Open users attached project and "Scene"2. Inspect the "RenderingOverride" script. User uses OnRenderImage function to render an i... Read more

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