Search Issue Tracker
Fixed
Votes
1
Found in
2022.2.6f1
2023.1.0b3
2023.2.0a1
Issue ID
UUM-26672
Regression
Yes
Animated GameObject changes position after Chase state is triggered when Apply Root Motion is disabled
Reproduction steps:
1. Open the attached “TestAnimation.zip“ project
2. Open “SampleScene” scene
3. Enter Play mode
4. Press and hold Space button
5. Observe how GameObject changes its position in Game window
Expected result: GameObject position remains the same after holding down Space button
Actual result: GameObject position changes after holding down Space button
Reproducible with: 2022.2.0a12, 2022.2.6f1, 2023.1.0b3, 2023.2.0a1
Not reproducible with: 2020.3.45f1, 2021.3.18f1, 2022.2.0a11
Reproduced on: macOS Monterey 12.6 (Intel)
Note: Also reproducible in Build
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ArgumentOutOfRangeException when manipulating the Project Settings search bar
- [Linux] Touch freezes in Player when any mouse button is clicked
- UnityEngine.Rendering.Volume.OnEnable() is called twice before OnDisable() creating multiple copies of the same volume when a volume is enabled right after Domain Reload when entering Play Mode
- Hinge Joint transforms are reset when toggling the "useMotor" property
- Motion Vector texture reports incorrect Mesh data when Mesh is coming from off-screen
Resolution Note:
Fixed by https://issuetracker.unity3d.com/product/unity/issues/guid/UUM-26509