Search Issue Tracker

0
votes
Fixed

[iOS] Slowdown due to precision change for shadowmap uvs

iOS

-

Jul 25, 2016

-

Version/s: 5.1.5f1

There is a performance regression on A7 devices possibly because of the transition from half4 to float4 for shadowmap coordinates. T... Read more

0
votes
Fixed

Crash in AnimationClipPlayable::SetClip when playing scene

Animation

-

Apr 01, 2016

-

Version/s: 5.4.0b12

To reproduce:1. Open attached project (repro784839.zip)2. Run Test scene3. Resume scene if it gets paused by error4. Editor crashes ... Read more

0
votes
Fixed

InvalidCastException is thrown when selecting the header of an AdvancedD...

Package: Input System

-

Dec 12, 2021

-

Version/s: 2019.4, 2020.3, 2020.3.24f1, 2021.2, 2022.1

Reproduction steps:1. Open the attached project ("1388049_22.1.zip")2. Open "New Controls.inputactions" from the Project window3. Cl... Read more

0
votes
Fixed

[fmod][iOS] UnityEngine.AudioSource.Play fails if audio clip is assigned...

Audio

-

Dec 14, 2015

-

Version/s: 5.4.0a6

To Reproduce: 1. Build and run the attached project on iOS.2. Click any button to play an audio clip:It won't play and you'll get th... Read more

0
votes
By Design

[GLES] Incorrect DOF blur

GLES

-

Nov 16, 2021

-

Version/s: 2019.4, 2019.4.30f1, 2020.3, 2021.2, 2022.1

Reproduction steps:1. Open the user's attached project "DoFRepro.zip"2. Build and Run on an Android device3. Click "NEW GAME"4. Clic... Read more

0
votes
By Design

Shadow caster cannot set culling in "Deferred" rendering path

Graphics - General

-

Nov 02, 2018

-

Version/s: 2017.3.0a1, 2018.1.9f1, 2018.3.0a1, 2019.1.0a1

Reproduction steps: 1. Open "TestHair.zip" project2. Look at the "Quad"/"Quad1" in the Scene view and the Game view Expected Result:... Read more

0
votes
Fixed

"Light" component throws errors when user exits Prefab Mode

Shadows/Lights

-

Jan 10, 2019

-

Version/s: 2019.1.0a14

Steps:1. Create a new scene2. Drag Directional Light to Project Browser to make a prefab3. Open this prefab4. Go back to main scene=... Read more

0
votes
Active

ArgumentNullException is thrown in Console when In-App Purchasing is con...

-

Dec 02, 2022

-

Version/s: 2020.3.42f1, 2021.3.15f1

How to reproduce:1. Open up a new 3D Project2. Navigate to Project Settings > Services and log in to Services and Create project ... Read more

3
votes
Third Party Issue

INVALID_ENUM warning is thrown in WebGL Player when building an empty scene

-

Jan 17, 2025

-

Version/s: 2021.3.48f1, 2022.3.56f1, 6000.0.35f1, 6000.1.0b3, 6000.2.0a1, 6000.3.0a1, 6000.4.0a1

How to reproduce:1. Open a new URP project2. Navigate to File → Build Settings4. Select the WebGL platform and press Build and Run5.... Read more

2
votes
Fixed

MovieTextures sometimes black in Mac Standalone (64 or Universal builds)

Video

-

Jan 29, 2016

-

Version/s:

Playing back Movie Textures in 64 bit Mac standalone sometimes results in a black texture.This started happening somewhat more since... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.