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Blend Nodes half values are not optimized when generated half floating p...
Reproduction steps:1. Open the attached “ASDQWE” project2. In the Project Window, select the “ShadowReceiverOpaqueDoubleSided.Shader... Read more
ShaderGraph's Object node's WorldBound property produces a wrong value w...
Steps to reproduce:1. Open the attached "Hopeful Dumpster Fire" project2. Open the "Assets/Scenes/SampleScene" scene3. Duplicate the... Read more
Editor hangs without stack trace when minimizing the Editor
Reproduction steps:1. Create and open a new Unity project2. Minimize the Unity Editor Expected result: The Unity Editor is minimized... Read more
CopyDepthPass RTHandle ignores dynamic scaling and breaks depth-based po...
How to reproduce:1. Open the user’s attached “CopyDepthPassBug.zip” project2. Enter “SampleScene” Scene (Assets > Scenes)3. Enter... Read more
Cannot select spawned object in ARDemoScene
Synopsis Using the ARDemoScene from XRIT, tap does not select a spawned object. Sometimes the object highlights but does not become ... Read more
Editor Modes: Don't allow the editor to name the window based on the tab...
Steps to reproduce: ## Launch an MPPM player. (you can do this with an empty project with MPPM package)### You can use [https://gith... Read more
SpeedTree 9 - Preview is pink under very specific circumstances
Sometimes, the Mesh preview and the asset icon becomes pink (c.f {}MeshPreviewAndIconPink.png{}). So good and bad news: this problem... Read more
An error message is displayed when any type of file is saved outside the...
How to reproduce: Open the project "IN-69590_SaveAssetinProject" Open the “SampleScene” scene Select any GameObject from the Hierarc... Read more
[iOS] 'Automatically add capabilites' doesn't work
Steps to reproduce: Open attached project (GameCenter-TestProject-master.zip) Switch to iOS Make sure 'Automatically add capabilitie... Read more
EditorAnalytics warning when installing code coverage package from disk
Steps to reproduce: 1. Start a new project 2. Clone the latest from the code coverage repo - so the unreleased version 1.2.6 [https:... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- After converting a Built-in project to URP render texture related errors are spammed that can lead to Game view being rendered on top of Scene view
- UI Builder slider value lags and stutters when sliding/modifying certain property values
- "Reset UI Builder Layout" functionality inconsistently changes Canva Size when "Match Game View" is enabled/disabled
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked