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5.5 beta Object Selection Outline - flickering and unexpected highlighting
Reproduction Steps:1. Open project "Test027"2. Open Scene "a"3. Click on wall object4. Try moving camera around in scene with5* Noti... Read more
[Android] UnityWebRequest.SendWebRequest() produces EOF Exception on And...
Steps to reproduce:1. Open user attached project2. Build & Run on to an Android 4 device3. Click the button and observe the logc... Read more
Overriding texture for Android and setting texture type to "Advanced" lo...
"Compress using ETC1 (split alpha channel)" checkbox dissapears in "Override for Android" window when changing Texture Type to "Adva... Read more
Name of the Material in the Material Hierarchy Popup window is cut off
Steps to reproduce: 1. Open the attached project 2. Select the material in the Assets folder named "New Material_1970_1970_1970_1970... Read more
Font Face is switched with previously selected Font Asset when opened in...
How to reproduce:1. Open the attached project2. In the Project window, select Assets/FontAsset13. In the Inspector view, click "Upda... Read more
Unity crashes when importing the specific 3ds file at Reader3DS::ChunkMe...
Steps to reproduce:1. Create a new project2. Import the F1 Pilot.3ds (1.1 MB) file to the project3. Observe the crash Actual result:... Read more
Sprites get re-imported with different hash when making an asset bundle ...
How to reproduce:1. With Unity closed delete the Library folder2. Delete any previous bundle builds from the folder “AssetBundles”3.... Read more
[HDRP] Emission intensity can be increased to infinity which in turn bre...
How to reproduce:1. Open the attached project2. Open the New Scene3. Select the Cube in the Scene4. Increase the Emission Intensity ... Read more
[WindowsMR] Emulation Mode option gets disabled on entering Play mode in...
Emulation Mode option gets disabled on entering Play mode in Holographic Emulation Window. Steps to repro:1. Create a new project.2.... Read more
[Shuriken][Collision] "Planes" collision mode keeps displaying the colli...
The visual representation of the collision plane is still visible even when the collision method is switched to world if the transfo... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size