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Overriding texture for Android and setting texture type to "Advanced" lo...
"Compress using ETC1 (split alpha channel)" checkbox dissapears in "Override for Android" window when changing Texture Type to "Adva... Read more
[UIElements] Multiple ListView's TextField items inherit the selected Te...
How to reproduce:1. Open the attached "1271674_Listview.zip" project2. Go to Window -> ListViewExampleWindow3. Select any TextFie... Read more
Hinge Joint 2D Component overextends Angle Limits when Motor Speed value...
Reproduction steps:1. Open attached project "case_1339471-PinballFlipper.zip"2. Open the Scene "SampleScene"3. Make sure both Game v... Read more
Unity crashes when importing the specific 3ds file at Reader3DS::ChunkMe...
Steps to reproduce:1. Create a new project2. Import the F1 Pilot.3ds (1.1 MB) file to the project3. Observe the crash Actual result:... Read more
URP Particle Lit is missing #pragma multi_compile _ LIGHTMAP_SHADOW_MIXING
How to reproduce:1. Open the attached project "ParticleLitProbeOcclusion_Bug.zip"2. Enter Play Mode Expected results: The two smoke ... Read more
[Visual Effects Graph] Closing the VFX Window autosaves any changes applied
Repro Steps:1 Create a new HDRP template project2. Create a new VFX: RMB in the Project window > Create > Visual Effects > ... Read more
The Editor freezes on GizmoManager.DrawGizmos Unity's code execution whe...
Reproduction steps:1. Open the attached “repro-project“2. Observe the Editor freezing on GizmoManager.DrawGizmos Unity’s code execut... Read more
[Shuriken][Collision] "Planes" collision mode keeps displaying the colli...
The visual representation of the collision plane is still visible even when the collision method is switched to world if the transfo... Read more
The new NavMesh components are not under Navigation tab in AddComponent ...
The new NavMesh components are not under Navigation tab in AddComponent menu To reproduce:1. Create new project2. Add a Cube to the ... Read more
AudioClip's Preview Playhead plays on both AudioClips when Playing any A...
How to reproduce:1. Open user's attached "Bugs" project2. In the Project window select the "Sound Maker.asset" Asset (Found in the "... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open