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Additional Compiler argument is not displayed in the Project Settings An...
How to reproduce: 1. Open the “IN_70903” project 2. In the Build Settings make sure the Standalone (could be other than Android) P... Read more
Editor uploads broken assets to Unity Accelerator when it crashes during...
Reproduction steps: 1. Open the “RunRepro.py” file in a text editor 2. Set the Editor path on 21 line 3. Run the “RunRepro.bat” f... Read more
Placeholder text is positioned incorrectly when the input field is overf...
How to reproduce: # Open the Project "IN-69683_AndroidFocus" # Open “SampleScene“ scene # Enter Play mode # Type some text int... Read more
Crash on block_locate_free when rendering a specific scene
Reproduction steps: 1. Open the attached project "CrashRepro" Expected result: The project opens Actual result: Editor crashes ... Read more
The ParticleSystem "simulate" method is inaccurate when simulating a hig...
Reproduction steps: 1. Open the “PS_test.zip” project 2. Open the “SampleScene” and Enter Play mode 3. Observe the Scene view (e... Read more
[URP] SetGlobalTexture alpha channel is 1 when observing the Game view
How to reproduce: 1. Open the attached project “URP Feature Examples.zip“ 2. Open the “Assets/Samples/Universal RP/14.0.9/Custom S... Read more
[Linux] Scene view skybox shows artifacts and windows behind the editor ...
*Steps to reproduce:* 1. Open the attached project on a Linux machine. See below for my environment. 2. Open the scene in the ... Read more
Unnecessary Perforce checkouts occurring when ShaderGUI.ValidateMaterial...
Reproduction steps: 1. Open the attached “repro_IN-71710“ project 2. Open the “OutdoorsScene“ 3. Open the “Assets“ folder in the ... Read more
Inline style values override external style values when VisualElements a...
Reproduction steps: 1. Open the attached “BugRepro” project 2. Open the “Assets/Scenes/Bug.unity” Scene 3. Enter the Play Mode 4... Read more
Cursor does not switch back to the custom cursor when the mouse is moved...
Reproduction steps: 1. Open the attached "PROJECTFILE" project 2. Build And Run the project (File > Build And Run) 3. Observe t... Read more
All about bugs
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