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11
votes
By Design

OnDisable and OnDestroy methods are not called when a ScriptableObject i...

Asset - Database

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Aug 05, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.2.0f1, 2019.3.0a1

How to reproduce:1. Open attached 'project-1174400.zip' project2. In Editor select 'Test' > 'Create and Save'3. Delete 'New TextA... Read more

13
votes
Postponed

LightingData.asset being too big causes Scene corruption and Size overfl...

Progressive Lightmapper

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Aug 06, 2018

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Version/s: 2017.1, 2017.4, 2018.2, 2018.2.2f1, 2018.3, 2018.4, 2019.1, 2019.2, 2019.3, 2020.1

Steps to reproduce:1. Open user-submitted project2. Open Scene Scenes/xx3. Wait for Unity to exit with the following error: Size ove... Read more

11
votes
Fix In Review

OnApplicationFocus() is not called when leaving or re-entering a VR appl...

Oculus

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Aug 05, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.2.0f1, 2019.3.0a1

How to reproduce:1. Open the user's project2. Open the "SampleScene/Scenes" Scene3. Enter the Play Mode4. With HMD on press the Home... Read more

0
votes
Won't Fix

Crash on StringToIntCheckedUInt8 when opening a specific Scene

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Mar 27, 2025

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Version/s: 2019.2.0a2, 2022.3.60f1, 6000.0.45f1, 6000.2.0a8, 6000.3.0a1

How to reproduce:1. Open the attached “CrashRepro“ project2. Open the “Assets/GorillaTag/Shared/Scenes/GorillaTag.unity“ Scene Repro... Read more

0
votes
Active

[VCS] Folder contents don't immediately refresh version control status w...

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May 20, 2022

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Version/s: 2017.4.35f1, 2018.4.15f1, 2019.2.17f1, 2019.3.0f2, 2020.1.0a17

How to reproduce:1. Create a new project in your preferred workspace and open it2. Connect it to Perforce3. Create a new folder and ... Read more

1
votes
Won't Fix

Using DestroyImmediate in the Editor when prior to this calling DetachCh...

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Oct 11, 2022

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Version/s: 2019.2.0a9

To reproduce:1. Open attached project2. Open SampleScene3. Enter Play Mode4. Leave Play Mode Reproducible with: 2017.4.24f1, 2018.3.... Read more

0
votes
Won't Fix

Bug reporter file selection window is partially non-interactable on Mac

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May 10, 2022

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Version/s: 2017.4.31f1, 2018.4.5f1, 2019.1.13f1, 2019.2.0f1, 2019.3.0a5

How to reproduce:1. Create a new project or open an existing one2. Open the Bug Reporter (Help -> Report a Bug...)3. Click the Ad... Read more

0
votes
Won't Fix

[HDRP] Issues with selected objects in Baked Lightmap shading mode

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Jun 01, 2022

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Version/s: 2019.2.0b5

Selected static object is being transformed incorrectly in Baked Lightmap shading mode Steps to reproduce:1. Open default HDRP templ... Read more

0
votes
Fixed

Crash when opening a scene when no errors are present

Scene Management

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Jul 01, 2019

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Version/s: 2018.4.3f1, 2019.1.8f1, 2019.1.9f1, 2019.2.0b9, 2019.3.0a9

Reproduction steps:1. Open the attached "case_1339913-TestProject.zip" project2. Open the scene "Level 1" and enter Play mode3. Exit... Read more

0
votes
By Design

FBX model renders with distorted Texture when project is built

Asset - Importers

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Aug 17, 2021

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Version/s: 2019.2.0f1, 2019.4, 2020.3, 2021.1, 2021.2, 2022.1

Reproduction steps:1. Open the "SampleScene" Scene from the attached project "case_1358711.zip"2. Build and Run the project: File -&... Read more

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