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[VR][LWRP]Leap Motion hand avatars are placed outside of tracking area a...
Steps to reproduce:1. Download and open the attached project2. Set an LWRP asset in Graphics settings and switch to Single-Pass3. En... Read more
[LWRP] Realtime directional light shadow maps exhibit artifacts
Steps to reproduce: 1. Download the attached project and open the SampleScene2. Begin moving the camera around in the scene viewport... Read more
[Universal RP][Templates] Line Endings are not set to OSNative by defaul...
When using the Universal RP Template, line endings will not be set to OSNative. This setting should be set to OSNative by default un... Read more
[URP] The anti-alias quality settings value is changing without user int...
To reproduce (there is a video attached if needed - LWRP_issue_with_Quality_Settings.avi):1) Open the attached project and SampleSce... Read more
2D Point Light won't show up in Game view or in Player, but it works in ...
There seems to be that only at certain distances from the origin, the camera will render the 2D lights, but only in Game view or the... Read more
Adding tiles in the tile palette makes the tiles invisible
I have been trying to make a tilemap while using the new LWRP 2D renderer. I first installed the LWRP 6.7.1, package, then upgraded ... Read more
Sprites Clip through Transparent Objects when at a certain Distance or A...
How to reproduce:1. Open the attached project named Case_11667862. Open the "test" Scene2. Move the camera around and observe a spri... Read more
[iOS][LWRP] GPU Crash when launching the template LWRP project on certai...
To reproduce:1. Using Unity Hub create a new project using LWRP template2. Switch platform to iOS3. Build and run SampleScene Expect... Read more
[LWRP] Pixelated shadows on Android devices with OpenGLES2
To reproduce:1. Open the attached project;2. Make sure Graphics API is set to OpenGLES2;3. Build and run "SampleScene" on Android de... Read more
There is no "Soft Particles" checkbox in Quality settings when project i...
How to reproduce:1. Create new LWRP project2. Open Project Settings3. Select Quality settings Expected result: "Soft Particles" chec... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument