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NullReferenceException error is thrown on selecting GeneralSettings pres...
NullReferenceException error is thrown on selecting AdaptivePerformanceGeneralSettings preset asset after deleting AdaptivePerforman... Read more
Using double forward slashes in paths when building player causes LoadSc...
Repro steps: 1. Open QA attached project repro_1250807 2. Main Menu -> Build -> Either one 3. Press the "Load Scene B" button Actua... Read more
MinMaxGradient is stuck at its initial value in the Clip Inspector when ...
How to reproduce: 1. Open the attached "CleanProject.zip" project 2. Open the "SampleScene" Scene 3. Select the "PlayableDirector" G... Read more
[iOS/tvOS] Specular cubemaps started using RGBM encoding by default
How to reproduce: 1. Open the "DefaultCubemapCompression.zip" project 2. In the Project window, reimport the "UniversalRPSky.exr" as... Read more
RuntimeInitializeOnLoadMethod causes ExecutionEngineException error to b...
How to reproduce: 1. Open the attached "EmptyRamTest.zip" project 2. Build to Standalone (make sure that Development Build is checke... Read more
ASTC HDR Lightmaps clamp to 1 when editor is set to Android platform
How to reproduce: 1. Open the "lightmap" Scene in the attached "astchdr-clamped.zip" Project 2. Make sure auto baking is checked in ... Read more
[Mobile] Heap Corruption crash in a malloc when launching an application
How to reproduce: 1. Open the attached project 2. Go to File-> Build Settings-> Switch to iOS Platform 3. Build for iOS 4. Open the ... Read more
[Android][UI] disappears on high resolution Android phones
Steps to reproduce: 1. Open user's attached project "vectorfieldgame.zip" 2. Build it to Android 3. Open it and notice there is no U... Read more
[Presets] Platform settings are not saved when they are changed in the T...
How to reproduce: 1. Open user's attached "PresetsNotEditable" project 2. Select the "TextureImporter" preset in the Project window ... Read more
Crash in Transform::GetTransformAccess() when using the logging function...
How to reproduce: 1. Open user-submitted project (837124.zip) 2. Open the Main scene 3. Enter Play Mode Expected result: the Editor... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Memory leak when a lot of UI elements are spawned and despawned
- Warnings are not logged in the Console window when using external code analyzers
- Errors “TLS Allocator ALLOC_TEMP_TLS, underlying allocator ALLOC_TEMP_MAIN has unfreed allocations, size 288“ appear constantly when Prefab is open
- Crash on PPtr<Shader>::operator or NullException errors spammed in console when calling Dispose() on null GraphicsBuffer with baked Reflection Probes
- “EndRenderPass: Not inside a Renderpass” and other Render Graph errors in the Player when Render Graph is enabled and Overlay UI is used