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[iOS] Audio stops playing when app enters Background (with NatCam plugin)
Steps to reproduce: 1. Open User's attached project (Google Drive link) 2. Build and Run for iOS 3. On iOS device press home key (pu... Read more
Error when importing package from cmd line with relative path to package
using relative paths on the command line causes importing packages to fail Read more
[WSA] Player throws System.TypeInitializationException exception on launch
Steps to reproduce: 1. Open attached project "872058.zip" 2. Build for WSA Universal 10/8.1 3. Open VS solution 4. Deploy on local m... Read more
[Android] [VR] Skinned mesh gives performance issue on certain devices (...
Steps to reproduce: 1) Download attached project 'HackersPerfTest.zip' and open in Unity 2) In Hierarchy tab, expand WireCuttingMin... Read more
Quality Settings' Anisotropic Textures set to Forced On will enable anis...
When "Anisotropic Textures" is set to "Forced On" in "Quality Settings" it'll apply anisotropic filtering to all textures, even if a... Read more
[Graphics] CommandBuffer.Blit() writes to the first Depth Slice of a 3D ...
Reproduction steps: 1. Open the attached project 2. Enter Play mode Result: The cube on the left uses Graphics.Blit() which DOES N... Read more
[VR | SPS] Double Vision occurs when camera renders into GUI Texture usi...
Here is a situation where a camera renders into a Render Texture that appears in the viewport via a GUI Texture. When using split-s... Read more
[iOS] 'VM: Performance tool data' leak with all projects on iOS 10.3 whe...
When an empty Unity build is running on iOS 10.3 device, with Xcode attached, memory is continuously leaked by 'VM: Performance tool... Read more
Components, which can be duplicated on game object, can not be animated
How to reproduce: 1. Open the attached project 2. Open Game scene 3. Open animation window and select Horse game object 4. Enable ke... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor freezes when handling Havok collision interactions between a thin collider and the player controller
- No blue outline is shown on a folder in the Project tab when an external file is being dragged over the folder
- Profiler - Taking you to the wrong section when using 'show'
- Draw Renderers custom pass doesn't work with SSGI
- WebCamTexture does not set the requested resolution when used in WebGL