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Crash when accessing transform component after calling Resources.UnloadU...
Reproduction steps: # download and open the attached project # switch to android platform and make a build # install the apk t... Read more
Occlusion Culling does not cull shadow casters
To reproduce: 1. Open provided project 2. Open Assets/Scene/Scene.unity 3. Open Windows/Occlusion Culling and switch to the Visualiz... Read more
[Lighting] 'Bake Direct' job failed with error code: 5
1) Download the attached project 2) Open 30HzSample scene 3) go to the lighting window and press bake 4) observe the repeating error... Read more
Coverage.GetStatsFor API shows 0 hits for generic methods
Steps to reproduce: # Open attached project # Enable Code Coverage by pressing Test/Toggle # Open Test Runner and run all edit... Read more
WASM runtime error: integer overflow/unrepresentable
-e: when running attached scene in WASM it will fail with an error about integer overflow --works when loading asm build -repro: -... Read more
FileSystemWatcher not implemented on .NET 4.x with .NET Standard 2.0 only
Steps to reproduce: 1. Open user attached project 2. Build & Run the project with development build checked 3. Observe the "NotImple... Read more
High CPU usage and slow editor performance while the Profiler with Deep ...
Steps to reproduce: 1. Open the user's submitted project 2. Open scene "DebugScene" under Assets/__Test 3. Open the Profiler with en... Read more
Video player doesn't play when building on Windows for OSX
Steps to reproduce: 1. Open user attached project on Windows 2. Build for OSX, x86_64 Architecture (Don't build for x86, it is confi... Read more
Unable to find a corresponding location while using Partial classes/meth...
Reproduction steps: 1. Open "Test Project.zip" project and "SampleScene" scene 2. Open "TestClass.Partial" in VS 3. In Line 9 add a... Read more
SerializedProperty Undo does not work properly when the parent Serialize...
Generating diff of this object for undo because the type tree changed still occurs. I have attached a repro. Open the project. N... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] The Player freezes when disabling Bluetooth while connected to the headphones
- Addressable bundles are not retrieved from the cache when a WebGL Player is refreshed
- Sprites are incorrectly occluded by Sprite Physics Shape culling when behind in sorting order
- CPU usage is increased when the Editor is idle with the ProBuilder Package installed
- Unstable lighting when additional light sources are added in Shader Graph nodes