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A 1000 times heavier GameObject will stutter when colliding with a light...
How to reproduce: 1. Open the “HeavyObjectBug.zip“ project 2. Open the “TestScene“ 3. Enter Play Mode 4. Observe the Game view ... Read more
"Assertion failed: TLS Allocator ALLOC_TEMP_THREAD..." error is shown af...
To reproduce: 1. Create a new project 2. Build it for iOS 3. Observe the console after the build has finished Expected: no asserti... Read more
[Editor] Typing in Project window Search bar during Play mode causes Nul...
To reproduce: 1. Download attached project "Bug Test.zip" and open in Unity 2. Open "test" scene 3. Type anything in the Project wi... Read more
Crash in physx::PxsBroadPhaseContextSap::batchUpdate after indeterminate...
Reproduction steps: 1. Open project attached (GoIPhysXCrashRepro.zip) 2. Open scene crashtest1. 3. Press play. 4. Wait for 1-3 minut... Read more
[Android] Performance regression when loading a prefab with a lot of chi...
To reproduce: 1.Download and open attached "ResourcesLoadBugReport560p2.zip" project. 2.Build and run on Android device. 3.Open pro... Read more
'Look rotation viewing vector is zero' is shown, when the gameobject has...
If Canvas has a gameobject which has Rect Transform width or height set to 0 and this gameobject has a child with an UI element, a m... Read more
[OculusXR] Quest application crashes on launch when using MultiView and ...
Steps to reproduce: 1. Open the attached project "Crash Quest - Copy" 2. Switch to Android 3. Open "Assets/Scenes/SampleScene.uni... Read more
[SRP] MSAA gets resolved into a null surface when using CameraTarget as ...
Reproduction steps: 1. Open the attached project “ReproProject” 2. Go to the SampleScene and press Play button 3. Change the MSAA... Read more
[Android][Vulkan] Visualisation corruption occurs when rendering Particl...
How to reproduce: 1. Open the user’s attached “ParticleRenderIssue” project 2. Build and Run the “SampleScene” Scene on Android de... Read more
Multiple "Dynamic batching: index buffer source is NULL" errors because ...
Steps to reproduce: 1. Open attached project 2. Open and play scene "Scene0" 3. Notice console flooded with: "Dynamic batching: ind... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] The Player freezes when disabling Bluetooth while connected to the headphones
- Addressable bundles are not retrieved from the cache when a WebGL Player is refreshed
- Sprites are incorrectly occluded by Sprite Physics Shape culling when behind in sorting order
- CPU usage is increased when the Editor is idle with the ProBuilder Package installed
- Unstable lighting when additional light sources are added in Shader Graph nodes