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[HDRP] Baked lighting is not cleared after opening a new scene
Reproduction steps: 1) Open HDRP template or other project 2) Bake lighting 3) Open new scene 4) Delete all gameobjects and add a n... Read more
Memory increases gradually when the Camera is opened and closed
How to reproduce: 1. Open the attached project "CameraOpenClose.zip" 2. Build And Run the project on HoloLens 2 3. Click on the "... Read more
ShaderGraph file is unusable when Assembly Definition Asset file "Name" ...
How to reproduce: 1. Open the user’s attached “My project” project 2. Open the “Assets → Test” file in Project Browser Expected... Read more
[WebGL] Cursor.lockState does not work as expected
-e: see title, almost none of them work correctly -repro: --build and run attached test scene --go through the listed states by but... Read more
[Terrain Tools] Terrain Visualization (altitude heatmap): saving terrain...
Saving terrain visualization settings resets the terrain visualization to grey Repro: 1. Enable Visualization 2. Save Preset Expec... Read more
[Shadergraph] Custom Function still uses Vector1 after "vector 1 to floa...
Reproduces on Master (481375fefe) after "Vector 1 to float" change Repro 1. Create a custom function node 2. Add an input Expected r... Read more
Building through batch mode fails if a script was deleted outside of the...
Reproduction steps: 1. Open and Exit "UnityIssue726318.zip" project 2. Delete any script (Advert.cs) 3. Run Unity with the command ... Read more
Sound artifacts are played when Audio GameObjects are spawned and delete...
How to reproduce: 1. Open the attached project “SoundBug.zip“ 2. Open the “SampleScene“ Scene 3. Enter the Play mode 4. Hold the... Read more
Shadergraph's Blackboard and Preview panels are not rendering any conten...
How to reproduce: 1. Open attached project "Blank Shadergraph Panel.zip" 2. In the Editor, make sure that Edit -> Project Settings ... Read more
Scriptable Object's Reset functionality is disabled
How to reproduce: 1. Open the attached project "1202960.zip" 2. Select the Test Scriptable Object 3. Press the "three dots"/"gear" o... Read more
All about bugs
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