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0
votes
Won't Fix

Shader warnings are thrown when building 3D (URP) Sample Scenes Template

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Jan 30, 2024

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Version/s: 2022.3.19f1

Reproduction steps: # Create a new 3D URP Sample scenes template project # Build the project and check the console Expected r... Read more

0
votes
Not Reproducible

[XR] URP fails to clear the XR Render Textures

XR SDK

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Oct 03, 2019

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Version/s: 2020.1.0a8

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0
votes
Fixed

RGB, R, G and B button does nothing in Lightmap thumbnail preview

Shadows/Lights

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Nov 20, 2019

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Version/s: 2018.4, 2019.2, 2019.3, 2019.3.0b12, 2020.1

RGB, R, G and B button does nothing in Lightmap thumbnail preview Steps to Reproduce: 1. Create a new Project 2. Create Hierarchy ... Read more

0
votes
Won't Fix

Scene is saveable when it was dragged and dropped to Hardlink / Symbolic...

Asset - Database

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May 17, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.2.0b2, 2019.3.0a1

How to reproduce: 1. Install Link Shell Extension 2. Create a new project 3. Create a Symbolic link to a folder outside the Assets f... Read more

0
votes
Won't Fix

Scene change after removing missing component causes crash at ves_icall_...

Scripting

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Apr 10, 2016

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Version/s: 5.3.4f1

Steps to reproduce: 1. Open attached project 2. Open scene "sceneWithMissingComponent" 3. In top menu, click "SNSTools > Project Cl... Read more

0
votes
Fixed

Selecting asset crashes unity

Assets Management

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Feb 15, 2016

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Version/s: 5.3.2f1

Steps to reproduce: 1. Open attached project "CrashUnity.zip" 2. In project tab, select "Referencer" 3. Unity crashes at Component_... Read more

0
votes
Fixed

DecalMeshForwardEmissive and DecalProjectorForwardEmissive are re-enable...

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Aug 25, 2022

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Version/s: 2021.3.9f1, 2022.2.0b7, 2023.1.0a6

Reproduction steps: 1. Open the user’s attached project 2. Open “Assets/M_Decal.mat” with a text editor 3. Open script file “Asse... Read more

0
votes
Fixed

Crash on block_remove when using Object Pooling

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Feb 22, 2024

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Version/s: 2022.3.11f1

How to reproduce: 1. Open the “poolingCrash“ project 2. Open the “SampleScene“ 3. Enter Play Mode 4. Wait for 3 minutes Expec... Read more

0
votes
Fixed

ParticleSystem forces DeferredRendering to have Forward pass which resul...

Shadows/Lights

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Nov 14, 2019

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Version/s: 2017.4, 2019.2, 2019.2.8f1, 2019.3, 2020.1

Steps to reproduce: 1. Open user's attached project "Shadows.zip" 2. Open "RecieveShadows" scene 3. Open Frame Debug window 4. Notic... Read more

3
votes
Won't Fix

Mouse input becomes choppy or slow when the framerate is limited by Appl...

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May 26, 2022

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Version/s: 2023.1.0a6

How to reproduce: 1. Open the user attached project (TestMouseInput.zip) and make sure the "TestMouseInputCamera" scene is open 2.... Read more

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