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Shader warnings are thrown when building 3D (URP) Sample Scenes Template
Reproduction steps: # Create a new 3D URP Sample scenes template project # Build the project and check the console Expected r... Read more
RGB, R, G and B button does nothing in Lightmap thumbnail preview
RGB, R, G and B button does nothing in Lightmap thumbnail preview Steps to Reproduce: 1. Create a new Project 2. Create Hierarchy ... Read more
Scene is saveable when it was dragged and dropped to Hardlink / Symbolic...
How to reproduce: 1. Install Link Shell Extension 2. Create a new project 3. Create a Symbolic link to a folder outside the Assets f... Read more
Scene change after removing missing component causes crash at ves_icall_...
Steps to reproduce: 1. Open attached project 2. Open scene "sceneWithMissingComponent" 3. In top menu, click "SNSTools > Project Cl... Read more
Selecting asset crashes unity
Steps to reproduce: 1. Open attached project "CrashUnity.zip" 2. In project tab, select "Referencer" 3. Unity crashes at Component_... Read more
DecalMeshForwardEmissive and DecalProjectorForwardEmissive are re-enable...
Reproduction steps: 1. Open the user’s attached project 2. Open “Assets/M_Decal.mat” with a text editor 3. Open script file “Asse... Read more
Crash on block_remove when using Object Pooling
How to reproduce: 1. Open the “poolingCrash“ project 2. Open the “SampleScene“ 3. Enter Play Mode 4. Wait for 3 minutes Expec... Read more
ParticleSystem forces DeferredRendering to have Forward pass which resul...
Steps to reproduce: 1. Open user's attached project "Shadows.zip" 2. Open "RecieveShadows" scene 3. Open Frame Debug window 4. Notic... Read more
Mouse input becomes choppy or slow when the framerate is limited by Appl...
How to reproduce: 1. Open the user attached project (TestMouseInput.zip) and make sure the "TestMouseInputCamera" scene is open 2.... Read more
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