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[HDRP] Scene View in Prefab Gray Context edit mode is unusable because o...
How to reproduce: 1. Open attached project "stw21-2-flightsim-master" and scene "Gameplay" 2. In Hierarchy window, select "prefab_Pl... Read more
[CustomEditor] DragPerform event does not fire when Unity Editor is not ...
To reproduce: 1) Open the attached project 2) In top menu bar, open CUSTOM_NAME (Edits below) ->PropBrowser->Browser 3) Make sure Un... Read more
[iOS][Web] The soft keyboard creates offset on scene view
How to reproduce: 1. Open the attached project 2. Build the project for WebGL and deploy it to an iOS device 3. Click on any Input F... Read more
[UNET] NetworkServer.Spawn doesn't sync rotation to clients
Steps to reproduce: 1) open attached project "NetworkSpawn.zip" 2) build and play with client and host 3) click "Space" on one of th... Read more
[Performance] Huge performance drop on AnimationWindow.OnGUI.Repaint whe...
Reproduction steps: 1. Open the user's attached project "Physic Liner.zip" 2. In the Hierarchy window under "Canvas/Panel" GameObjec... Read more
[URP] Renderer Features object missing in UniversalRenderPipelineAsset_R...
Renderer Features object missing in UniversalRenderPipelineAsset_Renderer on removing in its preset asset vice a versa Steps to Rep... Read more
[URP] using SMAA on Camera & Render Scale above 1.05 on Pipeline Asset c...
Reproduction steps: 1. Create a new URP template project 2. Find the Pipeline Asset "UniversalRP-HighQuality" and switch its Render ... Read more
[OS X] Unity crashes when using custom types in LINQ expressions on mac PCs
To reproduce: 1. Open project attached by the user on Mac PC 2. Hit play and notice that correct answer is printed in console by scr... Read more
[Compiler] Sending enum cast to Method that expects an enum fails to com...
Steps to reproduce: 1) open users project - check console Expected: It should either work or give a better error message Error: U... Read more
[Animation Import] Character Models with Animation Imported from Motion ...
Reproduction steps: 1. Open attached project 2. Go to Assets -> BBallPlayer and select BBallPlayer_MB_stretch.fbx 3. In the Inspect... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Freeze/Crash on Hash128ToString when opening project with Google.IOSResolver.dll renamed to Google.IOSResolver.dll.REMOVED
- Crash when undoing added clips that are currently playing in the Audio Random Container
- The pixel artifacts appear when there are 33+ lights in the scene using HDRP in macOS
- "Unexpected transport error from import worker 0. code=2 error=End of file" error is thrown when creating FPS Microgame Template project
- The Object is not attached/assigned when assigning an Object to a Timeline Track expose reference