Search Issue Tracker

0
votes
Fixed

Animation Clips don't play in separate layers

Animation

-

Feb 05, 2015

-

Version/s: 5.0.0f1

Video: http://screencast.com/t/J7l6m94Rv8 To reproduce: 1. Open attached project 2. Enter play mode Expected result: As the Bear's m... Read more

0
votes
Duplicate

Text in 2D section of preferences window is clipped

2D

-

Jan 06, 2016

-

Version/s: 5.4.0b1

The text in the 2D section of the Preferences window reads: "Maximum Sprite Atlas Cache Size (": https://gyazo.com/773ed44e31da0e154... Read more

0
votes
Fixed

[MeshRenderMode] Particles are scaled too much

Shuriken

-

Dec 21, 2015

-

Version/s: 5.3.1f1

Steps to reproduce: 1. Open attached project 2. Open scene "Test" 3. Select "Particle System" in hierarchy to simulate it 4. Notice... Read more

0
votes
Fixed

Static constructor in a struct returns false when running tests with IL2CPP

--

-

Jun 07, 2023

-

Version/s: 2021.3.26f1, 2022.3.1f1, 2023.1.0b16, 2023.2.0a18, 2023.3.0a3

How to reproduce: 1. Open the user-attached project “StructStaticConstructorBug” 2. Open the Test Runner by clicking Window → Gene... Read more

0
votes
Won't Fix

Text field overlaps menu icon in HDR Color window when renaming or setti...

IMGUI

-

Sep 22, 2019

-

Version/s: 2019.3.0a3, 2019.3.0b4, 2020.1.0a1

How to reproduce: 1. Open attached project ("repro.zip") 2. Select Gradients asset in Project window (Assets->Editor->Gradients) 3. ... Read more

2
votes
Won't Fix

[Android] "libGLESv2_adreno.so" crash in a game when Graphics API is "Op...

--

-

May 24, 2022

-

Version/s: 2022.2.0a3

How to reproduce: 1. Open project "IT New 0.7.1 - 2020.23.7f1 Rebuild.zip" 2. Go to Build Settings and build for Android 3. Deploy t... Read more

3
votes
Fixed

WebGL fullscreen doesn't revert ro original resolution on exit

WebGL

-

Feb 05, 2015

-

Version/s: 5.0.0b22

To reproduce: 1. Open attached project 2. Build WebGL 3. Open WebGL build 4. Enter fullscreen 5. Exit fullscreen 6. WebGL doesn't r... Read more

3
votes
Fixed

[HDRP] Active LOD bias value message does not update according to HDRP L...

Package: Scriptable Render Pipeline HD

-

Jan 16, 2020

-

Version/s: 2019.3.0f5

1. Create a new project. 2. Create a cube. (GameObject -> 3D Object -> Cube) 3. Add an LOD Group Component to this cube. (View in In... Read more

8
votes
In Progress

Crash on ScriptableBatchRenderer::RenderMultipleMeshes when entering the...

--

-

Jun 03, 2024

-

Version/s: 6000.0.4f1, 7000.0.0a1

Reproduction steps: 1. Open the attached project “AltCrashRepro” 2. Enter the Play mode Expected result: The Play mode starts ... Read more

2
votes
Won't Fix

[DOTS] Compiler error "System.InvalidOperationException: Method Cloner I...

Package: Entity Component System - Bugs

-

Jun 03, 2022

-

Version/s: 0.50.1

FixBranch: dots/release-0.51 How to reproduce: 1. Open the user's project "1235902_ErrorDOTS.zip" 2. Observe the Console window Ex... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.