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Editor does not save font asset "fallback Reference" properly, which pre...
To reproduce: 1. Open attached project "Font Fallback Test.zip" 2. Open "init" scene. 3. There are 4 different examples of text. 3rd... Read more
NavMesh.SamplePosition() returns incorrect value on slope near NavMesh i...
How to reproduce: 1. Open attached project 2. Open scene Scenes/BakedPlane.unity 3. Open the Navigation window 4. Play the scene -... Read more
Exporting certain objects or scenes adds unnecessary items
How to reproduce: 1. Open attached project 2. Export the Assets/Prefabs/Enemies/Enemy Bullet.prefab asset as a package - Note that... Read more
Dragging a script on a prefab instance prompts a "Losing Prefab" dialog
Dragging a script on a prefab instance prompts a "Losing Prefab" dialog What happened Draging a script on a prefab instance prompt... Read more
Built game crash when Instancing is enabled on Material
To reproduce: 1. Download attached project "sp2_cutdown.zip" and open in Unity 2. Open "crash" scene 3. Build and Run the project o... Read more
Lighting in custom Editor.OnInteractivePreviewGUI is changing from dark ...
To repro: 1. Open project attached. Open scene. 2. In menu press Example/GameObject Editor. 3. Select Cube. Note: Preview of Cube... Read more
Package Import window does not show folder tree view and shows repetitio...
How to reproduce: 1. Create new Unity project 2. Go to Edit --> Project Settings --> Player 3. Change "Scripting Runtime Version" s... Read more
Sprite.rect position is always (0, 0) when the sprite is packed into atl...
To reproduce: 1. Open the project, attached by user (SpritePackedPositionBug.zip) 2. Open "testScene" scene 3. Enter Play mode 4. O... Read more
Application.isMobilePlatform returns false on WebGL projects launched on...
Reproduction steps: 1) Download and open attached project 2) Build for WebGL platform 3) Host game locally 4) Open hosted project vi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- [Android] The Player loses focus when using UnityEngine.Handheld.StartActivityIndicator() with Facebook SDK
- Build fails with "Building Library/Bee/artifacts/MacStandalonePlayerBuildProgram/gahcy/hj9mx3z/951.0 failed with output:..." errors when Scripting Backend is set to IL2CPP