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4
votes
Fixed

Editor does not save font asset "fallback Reference" properly, which pre...

Graphics - General

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May 16, 2017

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Version/s: 5.6.0p4

To reproduce: 1. Open attached project "Font Fallback Test.zip" 2. Open "init" scene. 3. There are 4 different examples of text. 3rd... Read more

0
votes
Fixed

NavMesh.SamplePosition() returns incorrect value on slope near NavMesh i...

AI

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Jun 04, 2015

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Version/s: 5.0.2p2

How to reproduce: 1. Open attached project 2. Open scene Scenes/BakedPlane.unity 3. Open the Navigation window 4. Play the scene -... Read more

0
votes
By Design

Exporting certain objects or scenes adds unnecessary items

Asset and Scene Management

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Jan 27, 2017

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Version/s: 5.6.0b5

How to reproduce: 1. Open attached project 2. Export the Assets/Prefabs/Enemies/Enemy Bullet.prefab asset as a package - Note that... Read more

0
votes
Fixed

Dragging a script on a prefab instance prompts a "Losing Prefab" dialog

Asset and Scene Management

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May 16, 2017

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Version/s: 2017.1.0b5

Dragging a script on a prefab instance prompts a "Losing Prefab" dialog What happened Draging a script on a prefab instance prompt... Read more

0
votes
Fixed

Built game crash when Instancing is enabled on Material

Graphics - General

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May 16, 2017

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Version/s: 5.6.0f3

To reproduce: 1. Download attached project "sp2_cutdown.zip" and open in Unity 2. Open "crash" scene 3. Build and Run the project o... Read more

0
votes
Fixed

Lighting in custom Editor.OnInteractivePreviewGUI is changing from dark ...

Graphics - General

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May 17, 2017

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Version/s: 2017.1.0b6

To repro: 1. Open project attached. Open scene. 2. In menu press Example/GameObject Editor. 3. Select Cube. Note: Preview of Cube... Read more

1
votes
Fixed

Package Import window does not show folder tree view and shows repetitio...

Editor - Other

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May 07, 2017

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Version/s: 2017.1.0b3

How to reproduce: 1. Create new Unity project 2. Go to Edit --> Project Settings --> Player 3. Change "Scripting Runtime Version" s... Read more

1
votes
By Design

Sprite.rect position is always (0, 0) when the sprite is packed into atl...

2D

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May 17, 2017

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Version/s: 5.6.1f1

To reproduce: 1. Open the project, attached by user (SpritePackedPositionBug.zip) 2. Open "testScene" scene 3. Enter Play mode 4. O... Read more

0
votes
Fixed

Application.isMobilePlatform returns false on WebGL projects launched on...

WebGL

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May 17, 2017

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Version/s: 5.6.0p3

Reproduction steps: 1) Download and open attached project 2) Build for WebGL platform 3) Host game locally 4) Open hosted project vi... Read more

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