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By Design
Votes
1
Found in
5.6.1f1
Issue ID
911965
Regression
No
Sprite.rect position is always (0, 0) when the sprite is packed into atlas and Mesh Type is set to Tight
To reproduce:
1. Open the project, attached by user (SpritePackedPositionBug.zip)
2. Open "testScene" scene
3. Enter Play mode
4. Observe the sprite rect position.
Expected: sprite.rect position should return the sprite position in the atlas
Actual: sprite.rect.x and sprite.rect.y always returns 0
Reproduced in 5.4.5p1, 5.5.3p2, 5.6.1f1, 2017.1.0b6
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tangwentian
Jul 31, 2017 10:42
but i want to vote this as a bug