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Textures removed from shaders are still collected as dependencies
Reproduction steps: 1. Open project attached (ShaderDefaultTextureIssue.zip). 2. Select material_1 from "Assets/Materials". 3. Press... Read more
[Daydream] Changing AA at runtime causes screen to freeze
1. Steps to reproduce 1. Open attached project 2. Build to Daydream compatible device 3. Observe freeze when the Anti-Aliasing is ch... Read more
[VR | OpenVR] Input_Recenter is not working on Vive
Steps to reproduce: 1. Download attached project 2. Open Windows->VR Tests, run Input_Recenter test 3. Press space or wait 10 second... Read more
[SpeedTree] Backyard Grass Desktop material is partly dark when previewi...
To reproduce: 1. Open project attached by the user 2. Select backyard grass desktop material (Assets->Desktop_Ground_Cover_Package -... Read more
[macOS][Metal] Switching to fullscreen with CMD+F freezes the game with ...
Steps to reproduce: 1. Open attached project 2. Make sure the graphics API for macOS standalone is set to 'Metal' 3. Build & run th... Read more
[Animator] Switching between AnimatorOverrideControllers freezes animation
Steps to reproduce: 1) Download attached project and open in Unity 2) Open 'Test' scene 3) Click on 'Ethan' gameObject in Hierarchy... Read more
Math symbols do not work in Animation window's input field
Steps to reproduce: 1. Create new project 2. Create new animation 3. Open Animation window 4. In current frame input field write 5+5... Read more
"Cannot create FMOD::Sound instance for resource..." error is shown when...
Audio file format is .ogg, supported by Unity. To reproduce: 1. Download the project, attached by user (BugDownloadHandlerAudioCli... Read more
[iOS][VR] OnRenderImage() Breaks Rendering on Google Cardboard
Steps to reproduce: 1. Open User's attached project 2. Build and Run on iOS 3. Notice: Scene 1 looks okay 4. Wait 10 seconds. Notice... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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