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[iOS][AssetBundle] Crash when loading GameObject with Animator Component...
Reproduction Steps: 1. Open User's project 2. Build and Deploy to iOS device 3. Notice that project Crashes after message "Test 5" a... Read more
[VideoPlayer][Metal] Video Player component crashes the Editor after ena...
When a video is played on the Editor, and then played again after enabling Editor Metal support, a crash occurs in CGLGetPixelFormat... Read more
Disabled line renderer component is still visible on prefab in project view
Steps to reproduce (or watch attached gif): 1. Open any Unity project 2. Create a new game object 3. Select it and add Line Renderer... Read more
[Linux Editor] Unity hangs when importing textures to Android with ETC o...
When compressing textures with 'ETC' or 'ETC2' methods, Unity hangs. Steps to reproduce: 1) Open the latest attached project (Impor... Read more
Mono compiler fails to compile a correct generic expression
Steps to reproduce: 1. Open the project 2. Notice two compile errors shown in the console: 1) Assets/MonoBug.cs(40,41): error CS0311... Read more
[Auto][UI] Progress Bar gets stuck if auto mode is disabled while buildi...
In editor, progress bar gets stuck if auto mode toggle button is disabled while building the lighting, as if it still continues to b... Read more
[VideoPlayer] Playing video clip after switching the Editor from Metal t...
Steps to reproduce: 1) Open the latest attached project (876931_API_Switch.zip). 2) Open 'scene'. 3) Enter play mode. - The Video Pl... Read more
Sound disappears after playing video from URL with [5.6 BETA] VideoPlayer
Steps to reproduce: 1. Open attached project 2. Go to scene "videoTest2" 3. Start play mode -After 30 seconds audio stops working. ... Read more
[UWP] OnButtonClick() gets triggered multiple times before releasing Xbo...
Steps to reproduce: 1. Open attached project 2. Build for WSA Universal 10 SDK 3. Open VS solution 4. Deploy on local machine 5. How... Read more
GearVR uses 32-bit display buffer even if it is turned off
Reproduction steps: 1) Open user's attached project ("Unity5.4.0f3-Broken.zip") 2) Make sure inside Player Settings 'Use 32-bit Disp... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shadows are not cast when the Light's CullingMask and the GameObject's Layer do not match
- Graphics.DrawMeshInstanced does not work when 2D Renderer and 2D Shaders are used
- SpeedTree does not move when using WindZone
- "Undeclared identifier 'LinearToSRGB'" error is thrown when creating a color variable with HDR color mode and assigning a Custom Render Texture target in Shader Graph
- Input System package is missing when creating a new HDRP project