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Video with alpha channel is displayed with two layers in Movie Texture
How to reproduce: 1. Create a new project 2. Add the attached video "867863-repro.ogv" to a project 3. Open the Inspector panel to... Read more
Crashed in AnimationState::DidModifyAnimation after destroying gameObjec...
Crashed in AnimationState::DidModifyAnimationClip after destroying gameObject with animation then calling Resources.UnloadUnusedAsse... Read more
[iOS] Memory leak when unloading assets with OpenGLES on A9 and A10 devices
Memory is leaked each time assets are unloaded (1.5, 2.0 or 2.5 KB at a time) on A9 and A10 iOS devices. Steps to reproduce: 1) Ope... Read more
Rearranging lots of panels causes performance issues when CanvasGroup is...
Steps to reproduce: 1. Download and open the attached project 2. Enter Play Mode Result: huge performance drop due to rearranging p... Read more
[UI] Edit/View button of Lightmap Parameters is not switching to inspector
Edit/View button of Lightmap Parameters is not functional and when clicked, it does not display (switch to) the custom lightmap para... Read more
IL2CPP build fails with System.Void UnityEngine.UI.ObjectPool`1::Release...
How to reproduce: 1. Open the attached project 2. Switch to Android platform 3. Make sure that Scripting Backend is set to IL2CPP 4.... Read more
Building from command line fails for all platforms with abstract "X erro...
Steps to reproduce: 1. Download attached project (link down in edit below) 2. Open iOSPureBuild script with any text editor (locate... Read more
Random changes appear in the DLL import settings when import a project
Missing dependency not declared in importer Steps to reproduce: 1. Open the attached project (TestProject.zip) with Unity 5.5.0p3 ... Read more
When using multiple render targets, Unity build releases Render texture ...
Steps to reproduce: 1. Download and open the project 2. Build for standalone with development build/allow script debugging/x64 3. Ru... Read more
[Android] Splash Screen incorrectly cropped, results in black bar at the...
How to reproduce: 1. Open user provided project 2. Build to device 3. Inspect splash screen (Splash screen only shown for a split se... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Player remains in Windows Background processes when the application is closed
- [Android] The built-in URP shaders Lit, Complex Lit and the Simple Lit are not rendered when built on Android devices with an Adreno 300 series GPUs
- "Radio Button" disappears when added under the "RadioButtonGroup" and the parent Visual Element is selected
- ScrollView Scrollbar is jittering when Movement Type "Elastic" is selected and a mouse with a freewheel is used
- [WebGL]"TypeError: Cannot read properties of undefined (reading 'length')" error is thrown when starting the Player when config.autoSyncPersistentDataPath is set to true