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Fixed in Unity 5.6.0

Votes

2

Found in

5.5.0p3

Issue ID

868587

Regression

No

Crashed in AnimationState::DidModifyAnimation after destroying gameObject with animation and call Resources.UnloadUnusedAssets()

Animation

-

-

Priority: 2Necessary for shipping a final release

-

Severity: 1Crash or major loss of functionality

Crashed in AnimationState::DidModifyAnimationClip after destroying gameObject with animation then calling Resources.UnloadUnusedAssets()

Steps to reproduce:
1) Download attached 'TestAnimationClipCrash.zip' project and open in Unity
2) Open 'Main' scene and press Play
3) Click on button 'Begin'
---after 10s - 1 min observe crash

Reproduced with:
5.3.7p2, 5.4.4p1, 5.5.0p4, 5.6.0b3

Note: Reproduces on android device with same repro steps as in Editor
DUT:
Samsung Galaxy S6 Edge[SM-G925F], Exynos 7 Octa, OS version 6.0.1 (check attached logcat)

Comments (1)

  1. 3a67e1df3c51d0da94c9198bbfb45be9?d=mm

    Quon

    May 09, 2017 03:27

    Was this fixed in 5.3.x release?

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