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Fixed in 5.6.0



Found in


Issue ID




Crashed in AnimationState::DidModifyAnimation after destroying gameObject with animation and call Resources.UnloadUnusedAssets()



Crashed in AnimationState::DidModifyAnimationClip after destroying gameObject with animation then calling Resources.UnloadUnusedAssets()

Steps to reproduce:
1) Download attached '' project and open in Unity
2) Open 'Main' scene and press Play
3) Click on button 'Begin'
---after 10s - 1 min observe crash

Reproduced with:
5.3.7p2, 5.4.4p1, 5.5.0p4, 5.6.0b3

Note: Reproduces on android device with same repro steps as in Editor
Samsung Galaxy S6 Edge[SM-G925F], Exynos 7 Octa, OS version 6.0.1 (check attached logcat)

Comments (2)

  1. Boswell-Yu

    Jul 12, 2017 07:18

    Could Unity make the attached project downloadable for others please?
    sometimes, we need to check if it's the same issue with us.
    thank you very much

  2. Quon

    May 09, 2017 03:27

    Was this fixed in 5.3.x release?

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