Search Issue Tracker
Fixed in 5.6.0
Votes
0
Found in
5.6.0b2
Issue ID
868640
Regression
Yes
[UI] Edit/View button of Lightmap Parameters is not switching to inspector
Edit/View button of Lightmap Parameters is not functional and when clicked, it does not display (switch to) the custom lightmap parameters in inspector when inspector and lighting tab are in the same column.
Steps for reproduction:
1) Go to Lighting tab and find Lightmap Parameters in Global Illumination section.
2) Switch the "Scene Default Parameters" to another option or create a custom one.
3) Click on Edit (when a custom lightmap parameter is created) or View (when a preset is selected).
4) Observe the bug. Lightmap Parameter asset is not displayed in the inspector.
Notes:
- Introduced in 5.6.0b2 with new light modes (rev. 5d236ef0678a)
- Not reproducible in 5.6.0b1 and before
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default
Add comment