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[Look Dev] Prefab shows up for 1 second and vanishes
How to reproduce: 1. Create new Unity project 2. Create a cube and prefab it 3. Open Dev Look (Window > Experimental > Look Dev) 4.... Read more
[Android] Setting high texture tiling for devices with Mali-400, Mali-45...
Reproduction steps: 1) Download and open user's attached project 2) Build and run on an Android device -- Notice that texture is bei... Read more
[macOS] Unity 2017.2.0b2 crashes 100% when trying to use .Net 4.6 (Exper...
Steps to reproduce: 1. Create a new empty project 2. Go to "Player Settings" 3. Set "Scripting Runtime Version" to "Experimental (.... Read more
Some animation keyframes are skipped when stepping through them with "Go...
To reproduce: 1. Open attached project and "animationWndskipKeyframe" scene 2. Open animation window (window->animation) 3. Select "... Read more
UI - Components ( e.g. Image Component) is no longer Anti Aliasing in Ga...
Antialiasing has been broken/disabled for UI elements when the canvas is set to 'ScreenSpace Overlay'. In the example scene, the Qu... Read more
Clicking on scene objects registers as a scene change
Steps to reproduce: 1. Download the attached project 2. Make sure scene fourth.unity is read-only 3. Open the project 4. Click on th... Read more
[UI] Scrollrect doesn't reposition correctly when set to clamped
How to reproduce: 1. Download attached project and open in Unity 2. Run the "RenderScene" scene 3. Press "Scroll To End" button to ... Read more
[Line Renderer] Line Renderer draws incorrect vertices for corner points...
When using a Line Renderer to draw a shape with very sharp corners (something like the letter Z) it draws incorrect vertices for cor... Read more
Missing None option when selecting Global Illumination type for Emission
To reproduce: 1. In Project window, create a new material 2. In material's Inspector window, check Emission parameter 3. Expand newl... Read more
[facebook] zipped upload package name cut off
-e: name gets cut off after either first or second dot of the folder name -repro: --create new project --switch to FB > WebGL platf... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects