Search Issue Tracker

1
votes
Won't Fix

Mono Special Folder paths are resolving to locations outside app sandbox...

Mobile

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Jul 25, 2017

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Version/s: 2017.1.0p1

To reproduce: 1. Open project attached by the user 2. Build for iOS/Android with "MainScene" included 3. After opening project on th... Read more

1
votes
Fixed

UI Mask component crashes editor after you Build & Run

uGUI

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Jul 26, 2017

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Version/s: 2017.2.0b3

Steps to reproduce: 1. Open QA attached project (reduced) or user attached project 2. Build and run for windows 3. Build will run, ... Read more

0
votes
Fixed

Shader breaks and outputs 'unknown semantics "SV_InstanceID" specified f...

Shaders

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Jul 26, 2017

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Version/s: 2017.3.0a1

How to reproduce: 1. Open users attached project and Scene.unity file in 2017.1.0p2 2. Notice the Cube is blue and its "Diffuse" sh... Read more

1
votes
Won't Fix

NullReferenceException is thrown TimeZoneInfo in some TimeZones

Themes

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Jul 26, 2017

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Version/s: 2017.1.0f3

Reproduction steps: 1. Change your time zone to UTC +8 (Philippines) 2. Open "unity-timezoneinfo-bug.zip" project 3. Open the "Main... Read more

0
votes
Fixed

MaterialPropertyBlock does not affect values for Meta pass when using on...

Progressive Lightmapper

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Jul 26, 2017

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Version/s: 5.6.2f1

To reproduce: 1. Download and open attached "Case 127141 - MaterialPropBlock_vs_MetaShaderPass.zip" project. 2. Open "test" scene. ... Read more

0
votes
Won't Fix

Crash at av_buffer_unref when trying to load a video caused by avutil-55...

Video

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Jul 26, 2017

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Version/s: 5.6.2p3

Steps to reproduce: 1.Open the attached project 2. Load "Demo_Sphere" scene 3. Enter playmode 4. Click the "Load" button in the game... Read more

1
votes
Not Reproducible

Disabling a parent GameObject that has many children with Rigidbody comp...

Physics

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Jul 26, 2017

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Version/s: 5.6.2p4

The issue happens only when the children of the object that is being disabled have a Rigidbody on them. The lag spike reaches up to ... Read more

0
votes
Fixed

[OpenGL] The back buffer is forced to be cleared by the camera that set ...

Camera

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Jul 26, 2017

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Version/s: 2017.1.0f3

Steps to reproduce: 1. Open user attached project (New Unity Project 33) 2. Open test.unity scene 3. Observe that the second camera ... Read more

0
votes
By Design

OnTriggerExit is not called when colliding trigger is destroyed

Physics

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Jul 26, 2017

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Version/s: 2017.1.0f3

How to reproduce: 1. Open the "TriggerTest3D" project 2. Open the "Test" scene 3. Enter Play mode 4. Press space to destroy the trig... Read more

0
votes
Fixed

Switching "Scripting Runtime Version" will fail and throw InvalidOperati...

Scripting

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Jul 12, 2017

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Version/s: 2017.1.0f3

To reproduce: 1. Open attached project "Strategy game.zip". 2. Open and Play "Scene" scene. 3. Go to: Edit->Project Settings->Player... Read more

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