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0
votes
By Design

Plugin platform change to 'Any Platform' when upgrading a project from 5...

Scene Management

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Jul 26, 2017

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Version/s: 5.3.8f1

Reproduction steps: 1. Open the attached project with 5.3 Unity version. 2. Navigate to Assets > Plugins > iOS > Flurry > iOS folder... Read more

0
votes
By Design

Processes with Layout Rebuild or Graphic Rebuild shows under unrelated C...

Profiling

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Jul 26, 2017

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Version/s: 5.5.3p4

Reproduction steps: 1. Open the attached project. 2. Open profiler. 3. Enable Deep Profile. 4. Play the scene. 5. Click the Space bu... Read more

0
votes
Fixed

[Material] Alpha value that is Animated in Materials Color property is r...

Graphics - General

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Jul 26, 2017

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Version/s: 2017.1.0f3

How to reproduce: 1. Open users attached project and "testScene" 2. Open the Game view, notice that there are two White bars in the... Read more

0
votes
Fixed

[AI, NavMesh] Bake Nav Mesh in Editor without needing Read/Write enabled

AI Navigation

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Jul 26, 2017

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Version/s: 5.5.2f1

If using NavMeshSurface, if you need to use the mesh to bake the navMesh in the Editor but not at runtime. They still have to be set... Read more

0
votes
Fixed

There is a duplicate Build and Run menu item which doesn't even work

Themes

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Jul 26, 2017

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Version/s: 2017.3.0a2

To reproduce: 1. In the Editor, open the File menu Expected: there is only one Build and Run menu item Reproduced in 2017.3.0a2 D... Read more

0
votes
Fixed

MissingMethodException error appears in the console after adding "TextMe...

Themes

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Jul 25, 2017

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Version/s: 2017.2.0b4

Steps to reproduce: 1. Download and open project "textmeshprotest2.zip" 2. Add a GameObject -> UI -> TextMesh Pro - Text 3. Add a Ga... Read more

0
votes
Not Reproducible

Physics is inconsistent between 32bit and 64bit builds

Physics

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Jul 26, 2017

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Version/s: 5.6.2f1

To reproduce: 1. Open the project, attached by the user (PhysicTest.zip) 2. Build it for standalone with x86 architecture 3. Build ... Read more

0
votes
Postponed

Editor crashes when calling StopAssetEditing from playModeChanged callback

Scene Management

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Apr 25, 2017

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Version/s: 5.5.3f1

To reproduce: 1. Open the project, attached by the user (Test Project.zip) 2. Enter Play mode 3. In the popup, press Quit Expected... Read more

0
votes
Fixed

Camera with forward rendering and non-standard viewport rect rendering t...

Camera

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May 11, 2017

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Version/s: 5.6.0f3

Steps to reproduce: 1. Open user attached project (Camera_with_non-standard_viewport_rect__rendering_to_RT) 2. Open the Repro scene ... Read more

0
votes
Won't Fix

Crash on mono_class_init when pausing playmode or inspecting object

Scripting

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Jul 11, 2017

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Version/s: 5.6.1f1

Reproduction steps: 1. Open repro project (NewRepro.zip) 2. Open scene "TestScene". 3. Press Play. 4. Press Pause. Expected: Play m... Read more

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