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Crash when entering Play Mode with an object having "Use Fast Midphase" on
Reproduction steps: 1. Open the attached project “Bug - NELT RaycastCrash” 2. Enter the Play Mode 3. Click around in the Game Vie... Read more
Crash on il2cpp::vm::Runtime::Invoke on Build with Entities
How to reproduce: 1. Open the attached project from "unity-dots-ecs-017-android-ios-release-crash-master-2.zip" 2. Build and run the... Read more
[Mac] Interacting with IMGUI UI using keyboard input triggers an alert s...
*Steps to reproduce:* # Create and open an empty project. # Select the Main Camera. # Click on the Field of View slider to mak... Read more
[WebGL] [Android] [URP] Scene turns black when enabling fullscreen mode ...
How to reproduce: 1. Create a new 3D URP Unity project 2. Check the “Decompression Fallback“ option in the Project Settings > WebG... Read more
Chinese Hub version display language is always English when the Hub's pa...
Reproduction steps: 1. Place the Hub application in a folder called "=" 2. Open the Hub 3. Open the Preferences > Appearance 4. Chan... Read more
"The name 'AnalyticsResult' does not exist in the current context" error...
How to reproduce: 1. Open the attached “BuiltinAnalyticsUSD.zip“ project 2. Observe the Console Expected result: No errors in t... Read more
PreUpdate.NewInputUpdate increased by 0.01ms every Scene reload
Steps to reproduce: 1. Open the user's attached project "2022_3_LTS_SimpleVR.zip" 2. Open the "MostSimpleVRSetup" Scene 3. Open ... Read more
PointerUpEvent doesn't work when using left-click on a dragger of the Sl...
Reproduction steps: 1. Open users attached project 2. Open Assets > Scenes > SampleScene.unity 3. Enter Play Mode 4. In the Game Vie... Read more
Particle trail from the Trails module deforms and twists when the GameOb...
Steps to reproduce: 1. Open the attached project "particletwist.zip" 2. Open Scenes/SampleScene 3. Enter the Play Mode 4. Observe th... Read more
OpenXR Mock Runtime used D3D11 when Unity Player is configured to use D3D12
The OpenXR Mock Runtime tests tried to use D3D11 instead of D3D12 when the unity player is configured to use D3D12. According to [X... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- AssetModificationProcessor.OnWillSaveAssets is not being called when saving certain UI Toolkit files
- Crash when selecting a certain material
- Crash on profiler_begin_instance_id when entering Play Mode with a certain VFX enabed
- Crash on free_alloc_internal when clearing Shader variants in certain projects
- "Scene view texture is null" errors are thrown when a Prefab is open in Gray Context and Mesh Renderer Material is clicked