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Visual Studio continues to warn about unsafe code when unsafe code is en...
How to reproduce: 1. Open the attached project ("case-1105512-Unsafe Code.zip") 2. Notice the error regarding "unsafe code" in the c... Read more
[WebGL] TapCount is not returned when accessing it through Input.GetTouc...
How to reproduce: 1. Open attached project "Case_1112929_repro.zip" 2. Build the project for WebGL 3. Open the build in Android devi... Read more
Memory Profiler throws NullReferenceException after closing and leaving ...
How to reproduce: 1. Open attached project "HttpWebRequestLeakTest" and enter Play Mode 2. Open Memory Profiler 3. Close Memory Prof... Read more
[WebGL] Input.getAxis() output gets stuck on min/max value when the buil...
How to reproduce: 1. Open attached project ("case_1086987-WebTest-Proj") 2. Build a WebGL build and run it 3. Try moving the cube ar... Read more
[iOS] [LWRP] Objects have rendering artefacts on top at different scales...
How to reproduce: 1. Download and open "ScaleRenderBug.zip" 2. Make sure that LightWeightRenderPipelineAsset is added in ProjectSett... Read more
Default Quality Settings are deleted after Creating a Scriptable object ...
How to reproduce: 1. Open the attached "QualitySettingsResetRepro.zip" Project 2. Open the "QualitySettings.asset" in the "New Unity... Read more
Editor freezes after Building & Running while in Play mode
How to reproduce: 1. Open the attached project 2. Open the "OfflineLobby.unity" scene 3. Enter Play Mode 4. Press Ctrl + B 5. Build ... Read more
SplatDatabase::CheckConsistency crash when opening a Gaia Scene
Steps to reproduce: 1. Open User-Supplied project 2. Open Scene "Main_Mountains" Reproduced in: 2018.3.9f1, 2019.1.0b7, 2019.2.0a8 ... Read more
Async Method is still running in Edit mode when Play mode has been exited
Steps to reproduce: 1. Open the original project 2. Navigate to Project -> Assets -> Scenes and open SampleScene 3. Enter Play mode ... Read more
[Cinemachine] Framing Transposer Center On Activate disabled repositions...
Steps to reproduce: 1. Open QA attached project 2. Make sure that Center On Active is disabled 3. Assign a new cube as a "Follow" ta... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “ArgumentOutOfRangeException“ error when selecting 'TMP_InputField' content using keyboard in WebGL build
- Colliders are shown with incorrect scale when observed through the Physics Debugger Collision Geometry view
- Spot Light with 'Box' Shape stops working when it collides with Mesh
- Accepting Asset Store EULA endless loop in Package Manager window
- “InvalidOperationException: Sequence contains no matching element“ error when reenabling a custom Debug Draw Mode