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[VFX] Wrong type popup gets stuck
Reproduces on: 2023.3.0b3, 2021.3.34 Steps to repro: 1) Create a new HDRP/URP project 2) Create a new VFX Graph 3) Creat... Read more
[HDRP] SUCCEEDED(hr) error is thrown when the project's Shadows Filterin...
Missing backport of an old issue. https://issuetracker.unity3d.com/issues/hdrp-succeeded-hr-error-is-thrown-when-the-projects-shad... Read more
[WSA] Impossible to copy - paste on Win Store Apps
1. Copy any selected text, then launch WSA application and paste it to any input field. The text will not be pasted. 2. In WSA appl... Read more
Animation Clips from old asset bundles apply wrong values to enums when ...
Reproduction steps: 1. Open the attached project "AnimatorEnums.zip" 2. Enter Play mode 3. Select "SampleScene/AnimationConst/Cin... Read more
~5-7 ms Physics.Processing spikes periodically appear in a relatively em...
Repro steps: 1. Open attached project 2. Create a Physics Material and set Bounciness to 1 3. Attach the material to the plane and s... Read more
WebGL fullscreen doesn't revert ro original resolution on exit
To reproduce: 1. Open attached project 2. Build WebGL 3. Open WebGL build 4. Enter fullscreen 5. Exit fullscreen 6. WebGL doesn't r... Read more
The mouse curosr in the graph can sometimes turn to text input.
When attempting to select a node connection the mouse cursor can change to a text input cursor. It doesn't harm mouse input but ca... Read more
[Android] AR planes are not stacking when placed on top of each other
Reproduction steps: 1. Open the attached project "DoubleShadows" 2. Build and Run on an Android device 3. Try placing AR planes o... Read more
Particle System Trails do not die after Particles die when Instantiating...
Steps to reproduce: 1. Open users attach project "ParticleTrailTest.zip" 2. Navigate to Project -> Assets and open SampleScene 3. En... Read more
[Profile Analyzer] Marker Summary Max and Individual Max values have lin...
How to reproduce: 1. Open the attached "case_1281270.zip" project 2. Open Profiler 3. Capture some data 4. Open Profiler Analyzer 5.... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor crashes when debugging a for loop
- Crash on UnityPlayer!profiling::ProfilerManager::DisposeProfilerRecorder+0xa when Player gets relaunched and exited after running for a long amount of time
- [Input system] When releasing one touch and pressing a second touch during a single frame, the second touch is not translated into UI event line OnPointerDown by the InputSystemUIInputModule
- URP Samples - multiple "Attempting to resolve render surface" and other errors appear when setting Quality pipeline asset
- OnDemandRendering.willCurrentFrameRender returns incorrect values in the Player when UnityEngine.Rendering.OnDemandRendering.renderFrameInterval is greater than 1