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3
votes
Fixed

Addressable Group location gets duplicated when building the group and r...

Package: Build Pipeline - Addressables

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May 03, 2022

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Version/s: 1.19.19

How to reproduce: 1. Open the user attached "AddressablesTest.zip" project 2. Open the "TestScene" Scene found in the "Assets/Scenes... Read more

1
votes
Fixed

Wrong Scriptable Objects are created when creating through MenuItem

Scripting

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Apr 26, 2022

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Version/s: 2022.2.0a11, 2022.2.0a12

Reproduction steps: 1. Open the attached 'UniversalGraphicsTest_Foundation' project 2. Open the 'Assets' folder 3. Right-click and g... Read more

0
votes
Duplicate

[HDRP] Standalone build doesn't render when Path Tracing is enabled

Package: Scriptable Render Pipeline HD

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Mar 01, 2022

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Version/s: 13.1.8

How to reproduce: 1. Open the user attached project (ptr.zip) 2. Build and run the project 3. Observe the built player Expected res... Read more

0
votes
Fixed

Editor is entirely pink when launched

OpenGL

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Mar 19, 2022

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Version/s: 2020.2.0b8, 2020.3, 2021.2.16f1, 2021.3, 2022.1

How to reproduce: 1. Open the user's attached project 2. Observe the Editor Expected result: the Editor is visible Actual result: t... Read more

0
votes
Fixed

[Mobile Notifications] Notification crashes application after updating a...

Package: Mobile Notifications

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Apr 21, 2022

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Version/s: 2.0.0

How to reproduce: 1. Open project "MobileNotificationsException.zip" 2. Make sure the Mobile Notifications package is updated to 2.0... Read more

0
votes
Fixed

Physics Debug Visualisation is not displayed when prefab is opened in is...

Physics

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Apr 21, 2022

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Version/s: 2019.4, 2020.3, 2020.3.30f1, 2021.2

Reproduction steps: 1. Open the attached 'Collision Debugger Prefab Mode Bug' project 2. Go to the 'Window -> Analysis -> Physics De... Read more

0
votes
Fixed

Search for ScriptableObject in Object Picker doesn't find a GameObject o...

Search

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May 02, 2022

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Version/s: 2019.4, 2020.3, 2021.3, 2021.3.0f1, 2022.1, 2022.2

Reproduction steps: 1. Open the user's attached project 2. Open the "AdvancedObjectPicker" Scene. 3. In the Project Window find "New... Read more

0
votes
Won't Fix

[Adaptive Performance] ActiveLoader.Deinitialize(); does not deinitializ...

Package: Adaptive Performance - Bugs

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May 03, 2022

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Version/s: 4.0.0

Reproduction steps: 1. Open project "UAP" 2. Open Scene Assets/SettingsTest-donotship/SettingsTest 3. Enter Play Mode 4. Click the "... Read more

0
votes
Fixed

[HDRP] Incorrectly allocated slots for Screen Space Shadows

HD RP

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May 03, 2022

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Version/s:

Version tested: 2022.2.0a12 Steps to reproduce: 1) Open attached project, VFXShadowsTest scene 2) In HDRP set Max Screen Space Sha... Read more

0
votes
Fixed

[Universal RP] ScriptableRenderPass.Configure method takes up to 20-80% ...

Package: Scriptable Render Pipeline Universal

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Apr 06, 2022

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Version/s: 2020.3, 2020.3.9f1, 2021.2

How to reproduce: 1. Open the attached "case_1417754" project 2. Enter the Play Mode in the "SampleScene" Scene 3. Open the "Window ... Read more

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