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Addressable Group location gets duplicated when building the group and r...
How to reproduce: 1. Open the user attached "AddressablesTest.zip" project 2. Open the "TestScene" Scene found in the "Assets/Scenes... Read more
Wrong Scriptable Objects are created when creating through MenuItem
Reproduction steps: 1. Open the attached 'UniversalGraphicsTest_Foundation' project 2. Open the 'Assets' folder 3. Right-click and g... Read more
[HDRP] Standalone build doesn't render when Path Tracing is enabled
How to reproduce: 1. Open the user attached project (ptr.zip) 2. Build and run the project 3. Observe the built player Expected res... Read more
Editor is entirely pink when launched
How to reproduce: 1. Open the user's attached project 2. Observe the Editor Expected result: the Editor is visible Actual result: t... Read more
[Mobile Notifications] Notification crashes application after updating a...
How to reproduce: 1. Open project "MobileNotificationsException.zip" 2. Make sure the Mobile Notifications package is updated to 2.0... Read more
Physics Debug Visualisation is not displayed when prefab is opened in is...
Reproduction steps: 1. Open the attached 'Collision Debugger Prefab Mode Bug' project 2. Go to the 'Window -> Analysis -> Physics De... Read more
Search for ScriptableObject in Object Picker doesn't find a GameObject o...
Reproduction steps: 1. Open the user's attached project 2. Open the "AdvancedObjectPicker" Scene. 3. In the Project Window find "New... Read more
[Adaptive Performance] ActiveLoader.Deinitialize(); does not deinitializ...
Reproduction steps: 1. Open project "UAP" 2. Open Scene Assets/SettingsTest-donotship/SettingsTest 3. Enter Play Mode 4. Click the "... Read more
[HDRP] Incorrectly allocated slots for Screen Space Shadows
Version tested: 2022.2.0a12 Steps to reproduce: 1) Open attached project, VFXShadowsTest scene 2) In HDRP set Max Screen Space Sha... Read more
[Universal RP] ScriptableRenderPass.Configure method takes up to 20-80% ...
How to reproduce: 1. Open the attached "case_1417754" project 2. Enter the Play Mode in the "SampleScene" Scene 3. Open the "Window ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader error in 'Shader Graphs/Screen_Graph': 'SHADERGRAPH_BAKED_GI'
- An added component is being removed form the prefab when reimporting the prefab
- Crash on ProgressBadge::ProgressBadgeOfSize when pressing the Fix button for Camera Usage
- CustomStyleProperty can't be retrieved when its value is set in pixels
- Physics.IgnoreCollision method does not work when used on a disabled GameObject