Search Issue Tracker
Every texture becomes fixed size after build when Load Behavior on SBSar...
To reproduce: 1. Download and open attached "sbsarBakeBug.zip" project. 2. Expand "model_sbsar" asset to view all the textures. 3. ... Read more
UI objects are invisible in scene after instantiating them through script
How to reproduce: 1. Open attached Unity project "BugExample2" 2. Load "MainScene" scene 3. Enter the play mode 4. Press "Button" bu... Read more
Objects activated during run time are not rendered
How to reproduce: 1. Open the attached project 2. Open the "example" scene 3. Enter Play mode 4. Press the "Is Showing" checkbox, th... Read more
[HLSLcc] bfi instructions with mask operators are incorrectly translated...
Reproduction steps: 1. Open project attached (ComputeBitOpTest.zip) 2. Open scene "Test". 3. Open project settings and change Graphi... Read more
Move Game Object To Unloaded scene on scene unloaded callback is possibl...
To reproduce: 1. Open attached project. 2. Run tests. Result: Moving game object to scene (which was unloaded), on sceneUnloaded ... Read more
[Regression] Build and Run tries to create Standalone executable named "...
Steps to reproduce: 1. Create new project 2. Press CTRL + B 3. When you are asked where to build just leave file name blank and pre... Read more
Prefabs and Undo leads to crash
Reproduction steps: 1. Open "MinimalReproProject.zip" 2. Open the "Main" Scene 3. Drag and Drop "Prefab A" from the Project window ... Read more
Editor becomes unresponsive when calling ScreenCapture.CaptureScreenshot...
How to reproduce: 1. Open the "Test" scene in the attached project. 2. Change the resolution of the game view to a fixed large value... Read more
Blit operation is tripled when another Camera is active in the scene
Reproduction steps: 1. Open the attached project. 2. Play the scene. 3. Open Window > Frame Debugger. 4. Enable it. Actual behavio... Read more
[Regression] Editor crashes on ShaderVariantCollection::GetShaderKeyword...
Steps to reproduce: 1. Open attached project "932299.zip" 2. Press on "Build/Build Windows" menu item *asset bundle containing shade... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Meshes flicker when Wireframe Draw Mode is selected and Graphics API is set to Direct3D12
- [URP][XR] Spotlight shadows flicker when Deffered Rendering Path is selected and rotating the HDM view in XR
- Scene view audio toggle doesn't work after disabling and enabling audio source component with audio random container
- Pitch changes while paused messes up scheduling of the audio random container
- Fixed Joint anchors to the origin instead of the current position of the GameObject when the Fixed Joint is added in Play Mode via script