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Fixed in 2017.2.0f3

Fixed in 2017.1.X



Found in


Issue ID




Editor becomes unresponsive when calling ScreenCapture.CaptureScreenshot if scale value of Game view is less than 1

Graphics - General


How to reproduce:
1. Open the "Test" scene in the attached project.
2. Change the resolution of the game view to a fixed large value (e.g. 4000x4000).
3. Change the size of the game view smaller than the set resolution. Make sure that the scaling value of the Game view become less than 1.0.
4. Press the Play button, ScreenCapture.CaptureScreenshot() should capture a screenshot when starting the scene

Expected result: Screenshot is captured, Editor does not freeze
Actual result: Screenshot is not captured, Editor does freeze

Reproducible with - 2017.2.0b3, 2017.1.0f3, 2017.1.0a2

Did not reproduce on - AMD Radeon (TM) R7 360
Reproduced on - NVIDIA GeForce GTX 760

Note: For some users the issue is only reproducible when the scale is less than 1, but for others any other resolution than "Free Aspect" one causes freeze

Only reproducible on NVIDIA GPU dx 11.

Fixed in 2017.1.0p4, 2017.3.0a4

Comments (8)

  1. DanjelRicci

    May 11, 2018 09:35

    Issue is still here in 2017.4.2f2 (OSX). It only works with superSize set to 1, regardless of aspect ratio and resolution settings.

  2. glitchers

    Oct 02, 2017 08:44

    I had this issue when the Game Window had any scale. My solution was to make the game fit entirely within the game window then increase my supersampling to counterbalance.

    Mac 2017.1.0f3

  3. mfdemir

    Aug 25, 2017 07:12

    Same issue with Unity 2017.1.0f3 and NVIDIA 940MX

  4. davidschep

    Aug 17, 2017 12:05

    Isn't fixed in 2017.2.0b7 yet, I'll await the release of 2017.2 itself.

  5. Zauberklavier

    Aug 14, 2017 21:09

    This also exists on Linux and OS X with Integrated Intel GPU.

  6. Heinrix

    Aug 11, 2017 12:35

    I too have this issue, thanks for the tip about fixed window size, thats a good workaround for now.

  7. zakirshikhli

    Aug 09, 2017 14:25

    Same issue: Unity 2017.1.0 Patch 2 (NVIDIA GTX 760)

  8. Gord10

    Jul 19, 2017 18:03

    I have the same problem as GTX 1050 user. Free aspect and ratios like 16:9 work, but I get the freeze on fixed resolutions like 1920x1080.

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