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78
votes
In Progress

[iOS] App crashes with out of memory exception in UnityGfxDeviceWorker w...

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Nov 07, 2023

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Version/s: 2021.3.32f1, 2022.3.13f1, 2023.1.19f1, 2023.2.0b17, 2023.3.0a13, 6000.0.0b11

How to reproduce: 1. Build And Run the user’s attached “Flow.zip” project on iOS device 2. Observe the result (Delete the "Libr... Read more

14
votes
Fixed

[Android] Editor shows that the Android NDK is not recommended even thou...

Mobile

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Nov 28, 2019

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Version/s: 2019.3.0f1, 2020.1.0a14

How to reproduce: 1. Install the newest 2019.3 or 2020.1 Unity version from the hub 2. Include Android support > "Open JDK", "SDK an... Read more

14
votes
By Design

Only the first render target is reflected when using multi render targets

Package: Scriptable Render Pipeline Universal

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Jun 02, 2021

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Version/s: 12.0.0

How to reproduce: 1. Open the user's attached project "TestMRT.zip" 2. Open Assets/Scenes/SampleScene.unity 3. Select Assets/Setting... Read more

22
votes
Fixed

[TextMesh Pro] Wrapping does not work correctly when Japanese exclamatio...

Package: TextMeshPro

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Jul 24, 2019

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Version/s: 2.0.1

How to reproduce: 1. Open the attached project named Case_1171603 2. Resize the text area and observe the wrapping Expected result:... Read more

17
votes
Fixed

Adding the Analytics Event Tracker component to the GameObject throws a ...

Package: Analytics

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Jul 16, 2020

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Version/s: 3.3.5

How to reproduce: 1. Create a new project 2. Install 'Analytics Library' package via Package Manager 3. Enable Analytics in Window >... Read more

37
votes
Won't Fix

[Shadergraph] ScreenPosition node does not work when XR is active

Package: Shader Graph

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Aug 15, 2021

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Version/s: 7.7.1

Reproduction steps: 1. Open the attached project ("1358229R.zip") 2. Open the "PortalVR" scene 3. Open the XR Plug-in Management set... Read more

12
votes
Active

Instantiated Prefab's RectTransform values are incorrect when Object.Ins...

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Mar 25, 2024

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Version/s: 2022.3.21f1, 2023.2.18f1, 6000.0.0b15

Reproduction steps: 1. Open the attached “InstantiateAsync.zip” project 2. Enter the Play mode 3. Observe the Instantiated Prefab... Read more

12
votes
By Design

Setting the audio.timeSamples property for the partially downloaded audi...

Audio

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Mar 18, 2019

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Version/s: 2018.3.0b1, 2018.3.9f1

Steps to reproduce: 1. Open attached project 2. Go into play mode 3. Press the UI button "play" 4. Press ">>" button -"Error executi... Read more

12
votes
Active

[Android] Particles not rendered in the Player on some Android devices w...

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Mar 27, 2024

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Version/s: 2021.3.36f1, 2022.3.22f1, 2023.2.16f1, 6000.0.0b13

How to reproduce: 1. Open the “IN-71101” project 2. In the Build Settings “Run Device” dropdown, select the desired device 3. Add... Read more

13
votes
Fixed

First array element expansion is broken for arrays that use Custom Prope...

Inspector Framework

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Mar 10, 2022

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Version/s: 2020.2.0a14, 2021.1, 2021.2, 2022.1, 2022.2, 2022.2.0a8

How to reproduce: 1. Open the attached project 2. Open the "SampleScene" and select "Input array" in the Hierarchy 3. Try to add bin... Read more

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